Its a rhetorical question really since i know people just dont understand what its actually doing…
but honestly is it really that confusing? lets just look at what its trying to do:
its trying to define you (the player) with a number…a number that is somehow supposed to represent:
- your aim/skill
- how well you communicate/listen
- your game sense
- success rate (win/lose)
- determine how good/bad a day youre having
- that youre not going to be throwing
- you will be playing things youre good at
- and ignores the fact that you havent played in a few days/weeks and youre not say getting the rust out in your first game back
so lets just say you believe that to be possible…
this number is also supposed to somehow accurately equate heroes to each other (3500 soldier is somehow “equal” to a 3500 genji for ex)…nay…entire roles…3500 tank is somehow the same as 3500 dps
note - those are SR numbers which are not the same as MMR…but do factor into it
then it takes that entirely accurate number and combines it with 5 other people…finds a “matching” 6 enemy numbers and throw you into a game with each other…cause thats considered “fair”
it ALSO has to do this while somehow working in groups (which come with their own set of advantages that a MMR cannot really account for)…not that “big” a deal when in comp since it has further restrictions on who can group (that is of course if you accept that it can actually do all the prior things i mentioned accurately)…but a laughable exercise in any other game mode (good luck finding a good match for that masters/silver duo)…
and then on top of all that it has to do its chief job which is actually make matches in a reasonable amount of time…which for most people seems to mean manifesting 12 people of “equal” strength in less than 5 minutes even when there just arent 12 people of “equal” strength available because theyre in a low pop rank, region, currently in games and not grouped with others that dont allow them to be considered, or simply grouped (and we dont want the game to put us against groups cause thats “unfair”)…
So…how the heck does it fail to make good matches right??? do BETTER blizz…this should be easy to do…
/s
in all honesty, im HAPPY we get anything that resembles a decent match as often as we do…cause what its ACTUALLY trying to do seems rather impossible when you really think about it