Caduceus Staff:
Primary fire: 10000 hps
Secondary fire: 30% damage boost
L-Shift:
GA: 3000 m range 20000 mps
E:
Resurrect:
Instantly res everyone on your team
or
Valk:
100000 secs, 100mps, 3000000 hps, fly
Q:
Super OG Amazing most best ability everrrrrr:
Instantly res everyone on your team, everyone gains infinite invulnerability until killed, Mercy immediately becomes the best hero in the game and is a must pick 4ever
What they really want:
Mercy to be a viable, fun, balanced hero with utility.
Check out 2 mercy rework ideas or any other posts with real ideas.
This is by no means targeted at everyone. Only the toxic people who constantly get posts locked or just be salty or mean at Mercy mains who just want their character to be fun. If this isnât you, please just leave a smiley face down in the comments. If this is you, you probably havenât even read this far and will just comment on this post saying that no one does this.
Mmm, no. Theyâre actually split pretty 50/50 on Mass Rez returning with/without teaks and another rework/buffs. The info is out there, but people still say stuff like this thatâs just blatantly wrong.
Why though? Zen can heal 30 HPS indefinitely without interruption. His healing orb also goes through shields, is auto aim, doesnât require you to look at them after you apply it, and briefly lasts through walls. Itâs the same as Mercyâs beam in how it functions, and itâs also 40m range instead of Mercyâs 15.
Also, Zenâs orb is an ability which he can have up all the time, even while he is firing damage orbs and throwing out discord orb. Mercy can only heal, she canât damage boost or pistol at the same time.
Just think about that. Mercyâs primary fire only heals 20 more than Zenâs E ability, with the exact same cooldown, LoS restrictions, and indefinite-ness. But at a 15m range compared to his 40m range (she actually has to be near the person sheâs healing).
So really, why is 60 HPS for her primary fire OP just because âshe can heal indefinitely without interruptionâ, but 30 HPS Zen orb that can âheal indefinitely without interruptionâ is balanced?
How is that an argument? His heal is half as strong. Being able to pocket someone through a fight is dumb, healing should give you small advantages, and allow for refreshes, not guarantee a fight.
All I want is a rework, I donât care whether it reintroduces a form of mass resurrect or not, as long as itâs not the current trash Valkyrie with resurrect on âEâ design Iâm sure almost anything at this point can be a better design than this.
Probably because the most well known and vocal Mercy players on forum are pro Mass Rez. They end up becoming the unofficial representative of Mercy players.
Especially since they donât have much vocal opposition of ideas.