I don’t want to be cruel to the developers, because they have given us a lot of stuff I genuinely like. Primarily in regards to characters. But these are the guys who stumbled to create Titan for ten years and failed. And I don’t mean to throw that in their face, I think it should be okay to fail sometimes after all. But given how long they tried on Titan without bearing fruit is it any surprise that Overwatch seems to be in a constant state of confusion and plagued with fundamentally contrary design decisions?
I feel like a lot of these have emerged simply because of consideration for many different types of players so it feels bad to say at this point but if you wanted this to be a moba like game you never should have had characters in it that could one shot heroes without using ultimates and if you wanted this to be an FPS you shouldn’t have loaded it with so much CC. And the two of them together are just awful.