Thank you Blizzard so much for this change.
This is all that was needed, counter-play. Some sort of mind games to play with Brigitte.
I as a Tracer player (who is supposed to get countered by Brigitte) have more tools to deal with the Bash than my main tanks which is ridiculous. This was the only change is so healthy for the game and the hero, making it so that she still counters flankers but my tanks can just play normally.
Roadhog can’t just walk up to Rein or Winston and stun-ohk them when they have their barriers, no one should. There’s mind games involved; Hog is trying to use Hook when he knows they can’t respond with their shield and they are trying to predict when Hog is going to use that ability and respond accordingly and the winner is whoever has better game sense. Now Bash is just another ability to be blocked by the Winston’s shield and it’s up to him and Brigitte to see which one will outplay the other and time their abilities right.
This one single change just raised her skill ceiling so much. Now there’s a clear distinction between a good Brigitte that always outplays her opponents and a bad Brigitte who always fails and wastes Bash on cooldown. I wouldn’t even mind buffing the hero from now on. Like giving her 6s Bash back or bringing back the super jump bug.
Now let’s look at this from a Tracer player’s perspective:
Tracer’s main job when flanking isn’t going in and one clipping 3 players every team fight like people on this forums claim it to be (people who have never played her.)
It’s drawing resources away from the main fight. Let me explain. When you are trying to 1v1 an Ana, and you get her to waste Nade on herself that’s a win for Tracer because now your Ana can use her Nade liberally on your tanks but their Ana just wasted hers. So you are drawing that resource away from the main fight and allowing your tanks to push their tanks more easily. But with a Brigitte this changes. The tank fight for the most part becomes a stalemate until you have an ult combo.
When Tracer plays with her team, mostly Winston/D.Va, her job is to take an angle and provide damage (until you see an opportunity to go in and kill everything yourself for example someone mismanaging a cooldown and so on.) Now that’s impossible to do if they are focused on you instead of your tanks and trying to kill you first because of how squishy you are. If they are using every ability on you instead of your tanks who have been given the tools to protect themselves against them, then that’s just bad tanking on their part. So if you tanks don’t tank, again you can’t do anything as Tracer.
Just listen to Kabaji explain it:
This was until Bash came along, because the Tanks had no tools to protect themselves or counterplay against it. D.Va with her DM couldn’t stop it. Winston couldn’t stop it. Rein couldn’t stop it.
The only character that could help mitigate it was Zarya with her Projected Barrier which is why she became so popular despite her being extremely under-powered. But even that wasn’t enough because of the cooldowns on both abilities.
Now, however, everything has changed. Pretty much everything that can stop Hook can stop Bash now and now it’s up to the tanks to manage their cooldowns properly.
Tracer can do her job again if she isn’t getting outplayed. She will be countered by Brigitte still, especially the ult because there’s not much you can do about that but I think it’s not that big of a deal.