This is the dumbest nerf i have seen. Our reasoning is that supports spend a lot of time healing so lets just NERF THE HEALING. all this does is make kiriko players have to hold down the heal button more and spend more time to finally heal someone up until they can go back to actually playing the game.
Making it so that kiriko can weave in her kunais during her heal would make this better, along with being able to use the healing offuda at any time during the heal burst. example you start the heal with 2 offuda. go into 1 kunai. use the remaining 3 offuda. then can use 2 more kunai. This gives low level players the time they need to change targets that they are healing and slow things down with ought a big healing output penalty. allows kiriko players to use kunai more effectively while healing up small bits of damage. and also space out the healing while healing poke damage. This is a way healthier way to address the heal bot issue than trying to nerf a character in a role that is struggling so much. either take actual time to make real changes or rename the role to spectator. I would also give kiriko a faster projectile speed on the kunai and then buff all other supports to meet her at that level. after that consider if the role would need further changes to make them have impact on the game.