I see the 6dps argument fairly ofen here, with the forum member writing about it generally indicating that each dps after 2 makes it a progressively worse team.
that said, given that a 6 dps team only occurs for any such forum member ONLY occurs when said poster chooses that 6th dps, one wonders why said individual chose (by their own logic) to make said team worse?
things that make you go “hmm?”
Personally, I see 4+ dps in roughly one in every twelve role-less queue games I play, but when i do it never a problem because it makes each game different, rather than the stale combos I see in 222
I’ve seen waaaaaay too many non222 teams handily beat 222 teams to ever believe that 222 innately the best arrangement
I often get frustrated at those occasional games with like 4 dps. So then I queue for role queue. And then I immediately see why I hate it. I can play up to 4 qp classic/open queue games in the time it takes to find one role queue game. 10-15 or even 20 minutes waiting for role queue and then it’s a stomp so back to the wait you go. Compared to open queue where you load into a game instantly. If you lose, so be it. You can just queue back in.
I really think that out of everything that has happened to OW, role queue has affected this game and people’s opinions and attitudes the most. It feels like the game went straight downhill after role queue.
Well, I am part of “everyone”, ergo it can not be true that “everyone” knows of this data.
But given the claim that nearly everyone knows of this data, would someone other than Crissan like to fill me in on where this alleged information can be viewed? Or, chime in to let Crissan know that you also have no knowledge of this alleged data
First off, queue times aren’t that bad. Second and off the very slight off chance they are, just get good at and play another role. You dont need to go bang bang pew pew every single game.
Hopefully someone will let me know where this alleged information that “everyone” knows about is so i can examine it for merit myself
as a reminder, if the alleged information in question is the one day mode usage data provided by Jeff: that data is - as we’ve already discussed extensively – not proof of the claim being made
Correction, YOU claim that it is not valid but as usual you are mistaken, that information is factual and clearly and without a doubt shows that the majority of people prefers RQ. If you are incapable of accepting that, that is your issue.
And chose to disregard the copious amounts of supporting evidence out of convenience and deference to your argument. But that’s ok, one more truth denier on the internet, or one less makes little difference in the grand scheme of things.
So are you saying that the single day game mode usage data by region provided by Jeff :::IS::: the alleged information proving the claim of a majority?
This is the same topic that people cry about in WoW… Most players are kids or kids trapped in adult bodies. They only want to see big flashy numbers, get the most kills/damage/etc and don’t want to play a role that has a lot of weight on them like a tank or healer.
DPS probably outnumber tanks and healers 25 to 1. This is the same problem in WoW. You make a group for a mythic dungeon and for every one tank that queues, 30 dps queue…
If you want shorter queues, play something useful like a tank or healer. DPS are a dime a dozen.