So here I am again. I had a lazy morning so I decided to do some test runs on this Brig shield thingy with the workshop code ZM47H, using 0.12 delay (as defined by the workshop code itself).
tl;dr: 28 tests and 4 of them failed. Sometimes, regardless if it is high or low likelihood, the shield will just not work.
Now of course a workshop code isn’t akin to real gameplay, but at the very least it shows there’s a potential for an issue with the shield. Combined with the examples of its inconsistency in real gameplay, I’d say it’s knackered.
With workshop code ZM47H anyone can test it with a rip tire. Sometimes the shield will block it, sometimes it will not, it is demonstrably inconsistent.
Toyed about with the workshop code mentioned above and yep, Brig shield is demonstrably inconsistent even in a controlled test:
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Do these seem weird to anyone else or that just me?
No wonder why sometimes all I hear is her death, but never heard her saying her shield is about to go before she died. I thought it was a voice line bug. Nope… not at all.
Shatter doesn’t care about Brig’s shield though, but I agree that it should stop her from falling, but still go behind her, maybe have the shield break as compensation.
If your ping is to high it can look like things go through because from your view it does but from your enemys view your shield wasn’t up. Have the same issue with Sombra when I get killed after I translocated.
In addition to the whole lag thing, I’ll add that the way Brig’s shield is shaped (specifically, the way it curves at the bottom) means that occasionally splash damage seems to “leak” through (same reason it fails to block Shatter.)
An other issue with Brig is that her shield is ridiculously small and as long as there is a bit of her hitbox visible things like shatter will hit her … see this a lot when i hack brigs.
Only the last clip is mine, so I can’t answer for the others.
However, the better question is, how low must one’s ping be for Brig’s shield to work properly?
I live ~300Km from São Paulo, the city where the server is located, and I get 20ms ping with 20ms IND most days. In bad days it spikes to 40ms.
It would seem any AoE effects have no trouble going through Brig’s shield at all.
Here’s another one:
Easy enough to test in a controlled environment. Pretty sure I have blocked shatters to myself, the thing is you have to hold your shield for a long time so the thing kicks is and hope you have a straight as an arrow line to the rein, any AoE is gone drop Brig to the ground like a sack of potatoes.
Since when? I don’t recall this ever being a thing…
Also, I wonder if the issue is that her hitbox is larger than her barrier. Her mace is like… right up against the edge of the barrier. I don’t know if it’s part of her hitbox, but if so, it wouldn’t surprise me if it peeks to the side and in front of it.