She’s limited to 3 turrets now though and while we don’t have numbers yet I doubt they’re going to have the utility of her old 6, even if they have full slow and decent damage 1 turret is a super easy target and that’s what it’s going to have to be if you want to set up a reasonable area of denial.
Actively gaining ammo from barriers and the additional damage makes her a far more potent barrier buster than she was before and I don’t think that’s really something Tanks need to deal with but whatever I guess…
I’m not sure I’d consider her TP zoning so much as flanking which is probably going to be its main use.
Lack of secondary spam (She can still spam but the projectile changed so different zoning I guess…) means she also can’t zone chokes nearly as well as she could and she can’t pressure Bastions in Pirate ship comps so we’ll see how that works.
I’m also sad to see shield gen go since it was a great ability.