Map control. Good Hammonds are always being annoying to the enemy team, they are not hiding and waiting for a “trap” that might as well fail. As Hammond you are supposed to be rolling around and being anoyying as hell, not wasting your time hanging for half the match.
Let me say this again, you cannot heal a one shot. One shots kill you, you cannot heal a person who has died, it’s impossible.
It just doesn’t happen. Lucio will never ever take those ridiculous amounts of times to save himself because wallride doesn’t even work like that.
Wrong, because as long as you are within distance and reaction time it was never going to kill you, which is different with Hammond, he is completely invulnerable to being booped because of grapple, or should I say, he WAS, but thankfully not anymore.
But you shouldn’t and the devs agree.
Debatable.
As stated by other people, this change doesn’t hurt anyone who knows how to play Hammond properly. There is no reason to complain.
How convenient isn’t it. Then please find me quotes from people who disagree with you whose opinions are perfectly valid and relevant, go ahead I’ll wait.
If you need to abuse a broken mechaninc then it shouldn’t have existed in the first place.
Your opinion is then incorrect because I say so and you cannot challenge that because that would be your opinion only.
I mean, it’s clear to any intelligent individual that I can read, so it baffles me that you ask that, only angry people reduce themselves to comments like that.
I don’t need to abuse a broken mechanic to play the character properly. I can still play Hammond with this change perfectly fine.