Well, yeah. Acti is who runs at least half of CoD. And it’s been a while, so I’m not sure what treyarch does. But I know they make the good zombie ones.
except for the fact that they vary in power and can directly counter eachother which is why pick order matters in league because it decides if you can counterpick characters
but but but in apex takes more time to unlock character, so overwatch having to play aroung 50 hours is fine, right?
In Apex Legends, you can Earn Legend Credits Pre-Emptively from Past Seasons, allowing you to Buy the Newest Legend Instantly upon Release.
In Overwatch, it’s Square One for everyone, unless you Pay, then you get 20% More XP AND Instant Access to the New Hero.
you get i was being sarcastic? every time someone complains about the charcters being in the battle pass there is always some idiot that came from the trash deffending the system because is “better” that other free games, and then they say “what you expected when the game became free?” well, i never wanted the game to be free, i know this crap was coming. i really dont know how i in other games and i dont care, i play overwatch, not other games, and is crap, and other games arent hero shooters were countering and changing characters in the middle of the match is the main mechanic
Yeah, well browse this Comment Thread. There are a LOT of Idiots Huffing Blizzard’s Farts around here. It’s hard to tell you’re a Normal Person by your Text.
i mean repeating but but but should be enough confirmation i was screwing around
It SHOULD be, but this is the Overwatch community.
The counter pick being locked by money is on purpose. They are capitalists. I will bet a portion of their budget is spent on cops as well.
you can earn credits to buy the characters through weeklies and then buy the new characters instantly you numbskull
Pay to win means that paying gives you an advantage over people who don’t pay.
Access to additional heroes is always going to be an advantage.
The longer the game goes on, the bigger the gap will be between new players v.s. old players/players who shell out and buy the heroes.
Yes. The game now has P2W. It didn’t used to, now it does.
characters arent pay to win
games are (or rather can be) pay to win
The game being called OW2 is a pay to win game
Ramattra was weak on launch. He got buffed after his two week break-in period.
That aside, Illari isn’t bullying anyone now. Ana is still the best support, followed by Kiroko/Bap.

i tend to agree here, its very dumb for a company to lock something related to the competitive game behind money
And yet nobody makes this argument for league and Valorant
“Overwatch players don’t essay up some irrelevant thing that doesn’t matter”-challenge (IMPOSSIBLE)

And yet nobody makes this argument for league and Valorant

the people that defend this and say things like “yeah well it happens in league LOLOLOLOL” and such dont understand how different this situation really is.
called it.
its different for a few reasons;
- valorant was always like that so people just accept it while overwatch was launched under the premise of the heroes being free to all players because it would cause issues for newer or returning players. (they basically solved a problem games like league have)
- the meta picks in a game like valorant likely arnt that much better then the previous champs where as the heroes in overwatch are so vastly different that when one becomes meta it becomes giga meta because nothing else can fill that space.
league is basically the same as 1 and 2 here plus it has alot more champ with alot of overlap on the niches and of course it has ban’s.
arguing that valo/league is like this so people in overwatch shouldnt complain is like saying X restaurants food has poop in it so why would you complain when Y restaurant starts adding in poop to theirs.
obviously if you didnt have poop in your food your going to complain when they start adding it. the weirdo’s that like having said poo in the food can enjoy it all they want but that doesnt make it a good thing overall.
the reason people dont complain is because they are complacent with the status quo. but selling potentially hard meta heroes/champs for any amount of money in a competitive game is a form of pay to win.
just because some other game has pay to win doesnt mean that should be the norm. diablo immortal sold people power for thousands and thousands of dollars but if league added that same system people would rage because it wasnt like that before.
I’ve lost several games on support when I didn’t have Illari unlocked yet. And at least half of the losses (if not more) had Illari on the enemy team. Enemy Illari was extra oppressive on maps with long sight-lines. I’m glad I finally have Illari now and I’ve even climbed from Gold 3 to Gold 2 after unlocking her.

overwatch was launched under the premise of the heroes being free to all players because it would cause issues for newer or returning players.
overwwatch 1, yes. in exchange for an upfront price. but this isn’t overwatch one anymore.

league is basically the same as 1 and 2 here plus it has alot more champ with alot of overlap on the niches and of course it has ban’s.
now yes, in the first 10 months of the game, not at all.

overwwatch 1, yes. in exchange for an upfront price. but this isn’t overwatch one anymore.
it doesnt matter if they slap a 1, 2 or an 8 on it the fact is that they admitted it was a bad idea to SELL heroes to people.
but none of this changes the other point i made.

arguing that valo/league is like this so people in overwatch shouldnt complain is like saying X restaurants food has poop in it so why would you complain when Y restaurant starts adding in poop to theirs.
obviously if you didnt have poop in your food your going to complain when they start adding it. the weirdo’s that like having said poo in the food can enjoy it all they want but that doesnt make it a good thing overall.
the reason people dont complain is because they are complacent with the status quo. but selling potentially hard meta heroes/champs for any amount of money in a competitive game is a form of pay to win.
just because some other game has pay to win doesnt mean that should be the norm. diablo immortal sold people power for thousands and thousands of dollars but if league added that same system people would rage because it wasnt like that before.

now yes, in the first 10 months of the game, not at all.
we are 7 years into overwatch, ow2 is just ow1 with a different number. it has all the same heroes you cant use the “first 10 months” excuse
overwatch has little to no overlap on purpose they want each hero to fill a certain niche so they dont repeat abilities or even weapons.
thats why widow is the only scoped sniper that can headshot or why genji is the only hero that throws shurikens and has a weebstick.
this is what makes heroes even more p2w cuz if they release a hero, such as illari and they are hard meta and you dont have it (or the ppl on your team dont have it) you are now at a disadvantage you otherwise shouldnt be in.
if you want to be at all capable in this game (read competetive) you are going to have unlocked the new character the same week they enter comp at the latest