Surrender Vote?

Now that the leaving penalty is here to stay, I wonder if there will be a surrender vote option for both Unranked and Ranked. Since I am forced to endure the pain of getting rolled no matter what, I think an unanimous surrender system would be great. For me, if im getting stomped for like 2 minutes without any light of fighting back (like teammates dying one by one, cant push into a choke after multiple tries), I would see the match as a losing match.

This is of course will be abused but I think a limit would be able to solve it. For example, the surrender button will only be enabled after 3 minutes for QP.

For ranked, it will be a bit complicated. For modes like Capture, only the losing team is allowed and only after they lost a round.

For Hybrid and Payload, only after the attack-defense swap.

For the barrier mode, maybe only after the enemy has a significant lead like 50 metres for 3 minutes.

And for the Flashpoint, maybe only after 2 points have been seized.

Combined with the requirement of unanimous vote, I think a surrender vote would be good way to deal with the frustration of being forced in a losing match.

What’s your point?

5 Likes

Surrender votes are a horrid idea.

Sounds good in theory. Okay guys, the game is a wash; let’s just end it now, right? I’ve run into games like that, and for the most part, I’m happy for those games to end as fast as possible. But the moment you enable a system like this, you invite bad actors to screw with other players games.

For example. Imagine for a moment that you’re playing a game on, say, Rialto, and your tank makes a mistake and dies. Instead of your tank accepting the mistake, they lash out at the support and decide to initiate a surrender vote even though the game just started. Everyone rejects the vote except him. Tank gets even more angry and decides to throw rather than leave.

You can’t remove the tank from the game to replace him with a player that wants to play. You can’t force him to participate. So at that point your game is ruined because the rest of your team wanted to play on and your tank wanted to surrender. That’s the type of behavior you’d start seeing moving forward. How do I know this? Because I see that same behavior in other games that have a surrender feature.

Overwatch doesn’t need that. People just need to play the games they’re given instead of leaving.

22 Likes

Unranked is too short for something like that. Ranked would be fine.

3 Likes

However, it’s pretty bold of you to somehow draw a parallel between very needed leaver penalties and a surrender button.

People that usually leave a ranked or unranked match are the problem and the reason the team is losing.

The backfill player that replaces the toxic leaver (in QP) most of the time makes it so that a stomp turns into a victory…

The only reason a surrender vote / button should exist in Overwatch is because of more restrictions coming to Overwatch, such as hero bans / map bans bans (“map voting”), coupled with a 5v5 RQ system that doesn’t allow switching roles with teammates during a match that’s basically a big old stomp.

Leaver penalties have nothing to do with the necessity of a surrender vote.

it does when people who are so pro-penalty complain about low quality matches. If my team is getting stomped and there’s zero chance of winning, I usually just soft throw or do the bare minimum to not get kicked. Soo you guys can decide amongst yourselves if you want those kind of people in your matches :saluting_face: I have zero intention of arguing just letting yall know that’s your options

Well, my mindset is, if Blizzard is going to force me to not leave stompy matches, then sure I am going to abide the rules and stay to fight but please let me have the option to initiate a forfeit vote.

because I much prefer ending a bad match quickly then looking at my teammates who are soft throwing

4 Likes

As long as they can only be attempted once per person, and require a unanimous vote, I don’t mind them.

I’ve played a handful of games with such a feature - they’re exceedingly rare in my anecdotal experience.

I have a couple hundred hours in rivals now as an example. I have seen it once.

If all players feel that strongly about it, let them.

1 Like

Rainbow Six Siege for example, only allows one vote per round. For Overwatch, I think it could be transformed into once per person.

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For QP all they have to do is having 1 “free” leave per day, like rocket league has. Then the next to contribute to your leaving (per last 20 matches, like it is now)

OR

To be able to leave backfill games without any penalty

1 Like

I could see a surrender feature being added for stadium. But not qp. Maybe ranked but also preferably not. It’s just another feature that’s added so quitters can quit. But for some reasons these quitters can’t just quit the game entirely.

Flashback to all those “lost games” where the Lucio suddenly filled with divine inspiration managed to keep the objective on overtime and gives us the opportunity to win.

I don’t know what Overwatch 2 looks like nowadays but during Overwatch, what was considered a loss by many turned out to be a hard fought victory more times than I can count.

And also the most satisfying games that I played.

A surrender vote would strip that away from the game.

7 Likes

Surrender vote is the only change i can agree (and i want since years), not Perks, not Hero bans.

Leaving matches is never ok, hence why leaver penalties are a necessity, at all times, whether it’s in QP or Competitive.

However, a surrender button / vote is now required in Competitive because the OW team is pushing more restrictions forward : hero bans and map bans (in the forms of “map voting”).

It’s only logical to get a surrender button in a ranked game that now :

  • Doesn’t let you play the hero you want (in a game based on counterpicking, as a reminder),
  • Doesn’t let the system choose a map, yet forces you to play Escort, since OW playerbase will only vote for that (very long, slow and boring game mode - you basically have to play twice because of Attack / Defense).
  • Doesn’t let you switch roles during a match with the onetrick tank in your team because of Role Queue implemented in 2019.

A surrender button is required because of those restrictions above, not because some toxic players are leaving matches they’re losing, or because they’re already tilted after having lost the first fight.

I agree with the surrender button option, that’s why I created a similar topic a few days ago but I completely disagree on the “reasons” OP mentioned.

Also, Quickplay should always have a leaver penalty and never have a surrender button because backfills still exist there.

Edit : Sorry, I just realized you were the OP :p… But yeah, I don’t agree with your reasoning at all.

No it wouldn’t. I can’t tell you how many games where I have players literally screaming at each other on my team and then we end up winning anyways

6 Likes

I am in agreement with this notion that surrender option has limited to no benefit to the game currently.

A ‘surrender’ option for comp only looks good on paper. The reality of it is that an option like that would make win trading in comp easier to set up and execute.

Having said that, it could potentially work for QP BUT there would have to be a lot of criteria surrounding surrender. It would have to be something that is unanimously agreed to. It should only be able to happen once per game. And the result is marked as neither ‘win’ nor ‘loss’ but ‘forfeited’.

But, if you’re getting absoluetly stomped in QP, the match is usually around 5-7 minutes anyway. It is over very quickly. Having a surrender option for the sake of two extra minutes queuetime doesn’t seem that effective considering the amount of work that would have to go into making it.

2 Likes

I don’t really understand why people leaves matches… In 9 years of this game, I can count with both hands the amount of times I have left a match, and it was because I had a scrim or I was waiting for a friend or something like that.
If you can’t have the mentality of sinking with the boat, I’m sure that you are one of the “always blame the team, not me” ones.

Are there games that are truly unwinnable? Hell, there are a lot…
But there are even more games that you think that are unwinnable and you just capitalize on the enemy mistakes or allies good moves, and you just flip the match and win, and those are the best ones…

8 Likes

I agree. I don’t like the idea of a surrender vote. I will say that in comp, if there’s a leaver on your team and the timer to rejoin has expired then, and only then, I’d be ok with allowing a surrender vote. But really only in that situation.

It definitely shouldn’t exist for unranked because backfill exists.

9 Likes

Errm… how is that any different at all than our current situation? You already can’t leave matches, because you get banned. So the tank in this scenario isn’t going to quit. You still can’t force them to participate. So they still end up just “throwing” to make the match end quickly.

The end result is exactly the same whether your scenario plays out or not. The only difference is, with a “Surrender Vote” option, you at least have the chance, as a team, to say “Yeah this isn’t working, let’s just move on to a new lobby.” where everyone can be happier.

1 Like

I left matches because of selfish players that happen to be in my team (which I don’t call team mates on purpose). The issue aren’t the leavers, the issue are the self-entitled ego-bots the community is full of. I am sick playing with them. Now I am forced to do so. So I throw on purpose in that situations.
If I could avoid an infinite amount of players for an infiniter amount of time, I would accept all those restrictions and rules. Then I could avoid those ******, &%&%$ “people”.

My issue is not losing or winning, my issues are the team mates. Often I come to a point where I see them soft-throwing and in my mind I think, my team deserves to lose.
I don’t care about the outcome, I care about teamplay.