Supports are huge sitting ducks... More than ever

Guys, moth meta is dive. It’s just a type of dive.

Dive is any meta with very high mobility, limited healing, and extreme focus placed on one target. That’s dive.

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And Mercy had to be horrifically overpowered to be meta during dive in moth… Is she now?

No.

That’s incorrect. Dive is all out offense aimed squarely at the Supports.

Moth is the only all out sustain meta we’ve ever had. However Mercy is really the only sustain hero in the game not stuffed completely by one shots… so when Moth was going on a little of everything else was also happening because there was 5 other slots to fill. Dive did happen in those remaining slots but so did McCree + S76 and a lot of other things besides.

No, but that’s the probably the meta in which she would most likely succeed. Deathball prioritizes AoE abilities, which Lucio and Brigitte provide better. Double shield is dead, and they Mercy playstyle that was viable in double shield was neither engaging or fun.

IMO if they’re going to rework Mercy they should lean even further in to her mobility and utility than raw realing output. If you’re trying to make her gun a core part of her kit, as her balance changes suggest (instead of pure int), then just let her dual wield.

In that case, every meta is dive. Bullying supports and getting rid of sustain is always going to be the number one priority.

Dive is characterized by high mobility, burst damage, low healing, and extreme target focus. Moth meta is dive.

Moth hardly had the sustain we saw with GOATS or double shield, just numerically. Zen+Mercy combined for 90hps outside of ultimate. Baptiste matched that alone.

It’s absolutely not the best meta for her. The best metas for her are hitscan centered metas.

When Mercy supports dive, she is INSANELY vulnerable without perfect coordination, which you just don’t have on the ladder.

Meh, you can replace a Mercy in a hitscan meta with Zen or Brig pretty effectively which we saw a lot in the later years of Overwatch. As I mentioned, too, Mercy’s playstyle in hitscan metas of “hold M2 on the Ashe/Cree/Soldier” is just boring.

I mean, dive was the ladder meta for more than a year. Granted, before her rework, Lucio was preferred.

you should never die to a flanker as mercy because she has the best mobility in high elo.

even before ow2’s mercy mobility buff, she was almost impossible to kill in high elo. thats why shes meta in dive

moth meta was a dive variant.

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The support changes are disappointing and kind of a joke yes, but with the DPS passive nerf, Supports actually got buffed.

On the other hand, Doomfist gut heavily buffed, so that could be a problem.

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We’re so distanced from 2017-8 that people just forget how ridiculous Mercy’s mobility was when combined with independently mobile heroes like Winston, Tracer, and D.Va. Valk 1.0 speed and movement was insane, too.

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Also incorrect. Goats was in no way shape or form designed to remove supports from the game. Grav Dragon and Beyblade’s goals were to combo down the entire enemy team not just supports.

Again… very wrong. Goats was all out defense. It actually didn’t have much sustain in it. Brig 1.0, Lucio, and Zen were never famous for their sustain numbers. Mercy with multi E rezzes though was.

Yes it was, the #1 target in both dive and GOATS was Zenyatta, due to the possibility of Transcendence.

No it was not, lol. The primary damage dealers in GOATS were Reinhardt and Zarya focus firing a Discorded target. That necessitates aggression.

???
Yes it did, lol. Brig was notorious for the power and range of Inspire 1.0, on top of the then-permanent armor granted by Rally. Combining that with Lucio AoE and Zarya’s and Zenyatta’s self-regeneration and you have plenty of sustain. On just a practical note, if it didn’t have sustain, the fights of GOATS wouldn’t have lasted longer than pretty much any other meta in the game.

That’s the opposite of sustain. Mercy Resurrect essentially reset the fight, it didn’t sustain people.

So after 5 years, is it finally time for me to retire my wings?

I think Blizzard knows what they’re doing and they’re trying to remove the support role altogether.

“We are sensitive to the issues support are having to deal with.”

Someone mail this dude a big box of clown noses.

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No, she was meta(very occasionally)in dive because damage boost helps dive. That’s why Ana and Zen show up as well.

And dive isn’t just a singular flanker. There’s 3+ people going exclusively for Mercy.

Souljourn just slide jumps over your team and kills the support lol

no she was hard meta in dive after her rework.

the final meta dive comp was mercy+zen. and mercy flys around in such a way that no one can kill her.

it doesnt matter if its 3+ people or not.

this is one thing that is a skill diff. if you play mercy and die during dive its because of your own poor play. there are plenty of heroes that suffer during dive but mercy isnt one of em.

The problem is they teased you and then dropped you into hell.

Should not have mentioned them in any pre patch announcement.

Because she was overpowered.

:roll_eyes:

Whatever you say

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Right… and how exactly are Reinhardt and Zarya getting to a Zenyatta on the other side of the enemy Reinhardt, Zarya, DVa, Brigitte, and Lucio. Trick question… they aren’t.

The only members of Goats that maybe could get to the Zen in the back was DVa and Lucio… but it wouldn’t be a quick kill because of Bubble, Armor Pack, and the opposing DM.

It was still all out defense and winning through a war of attrition. All out defense doesn’t mean you have no damage. Just that your win condition is outlasting your opposition.

They lived as long as they did by cycling defensive cool downs. Rein shield, Zarya bubble, Defense Matrix, Repair Pack, and Brig shield. One goes down another goes up. Rinse Repeat. If done well, the opponents don’t have time to land enough meaningful damage and Inspire and Harmony could clean up any that did land despite healing for only… 16 hps in an AoE and 30 on a single target (Lucio would probably be on speed song).

Seriously… Moira by her lonesome can kick out more healing than all 3 of the supports in Goats combined, but she got replaced.

It keeps a fight going past the point where it would have ended so it is sustain.

It’s actually the only type of Sustain that has the potential to be viable as long as Widow and Hanzo have easy access to one shots. You can’t heal a one shot. You can revive one though. You can theoretically revive anything.