Hello Friends,
Longtime Blizzard customer here, started with Starcraft in 1998, Diablo, Diablo II, Warcraft III, World of Warcraft etc. (I’ve played literally every one of their games).
#humblebrag
Loved almost everything about Blizzard game Development and it’s what got me into the technology sector today (Thank You). Obviously Blizzard isn’t perfect but, changes implemented seemed to make sense and had an actual balancing effect.
Every change always seemed to be done with utmost quality and care (debatable).
I myself and many others I’m sure, started noticing in recent years that started to not be the case, Overwatch became unrecognizable from it’s original calculated balances to the recent World of Warcraft class-esque throws of power.
Comparable popular shooters are almost never balanced this way for a reason, it makes other previously established competitive mechanics hilariously unreliable/unusable.
Yet, there’s more priority given to sexualize characters rather than balance the game’s obvious flaws. There seems to be a concern to curtail to some sort of political agenda whatever that may be.
I’m all for personal choice but, why is this any of my business and what is it’s importance to the quality and longevity of the game?
Why is this relevant? What does this actually have to do with the game’s mechanics and play-ability? These are questions that need to be answered that I feel are being overlooked to appease a minority of your player-base and shoving down what Blizzard believes to be virtuous in nature down our throats.
For something that’s supposed to be entertaining, I’m quite frankly exhausted of the toxic culture of both the Blizzard’s super woke virtue signaling and the community’s obvious trolling of their development team through forums.
In conclusion, I suggest Blizzard focus more on the quality of their games and less on the people you sleep with. Losing Overwatch players, losing two CEO’s and losing 40%+ stock value is probably more important than Soldier 76 being gay.
/Rant/Over