Her pick rate is low in bronze and gets lower the higher you get. It’s not about the “top 1%,” because there is not a single rank that she has a high pick rate.
You realize it’s the opposite, right? That’s why metas exist. The viability of characters becomes harder to ensure the higher in ELO you go up. You don’t really understand any intricacies of this game, do you?
Do you have evidence to back it up?
Because I have this.
https://i.imgur.com/DAd9zXT.png
if you don’t want to open the thread. Posted officially by Jeff Kaplan. It’s “old,” but I have a hard time imagning the percentages changed that much.
EVERY platform and every region except for Switch prefers ranked to quickplay, and again, it’s still the best place to consider viability because it’s the tightest regimented matchmaking. And in comp, where most players play, where it’s best to test viability, in the lowest rank she has a 1.7% pick rate which is fifth worst, and it only gets worse from there.
Sym is not viable just because you like her.