Stop complaining about one shots

That’s tac sim, we talking hero shooter :hushed:.

Anyway what do you think of giving 3 lives to tanks.
They don’t die but become like hardlight statue for 5 secs.
They can use this only three times in the whole match.

This will give a certain resource management to them.

Is Valorant not a hero shooter?

Hero shooter is more of a tag to it than basis unlike ow.

I prefer giving a “This fictional Lore object gives a specific Tank hero, a 10% buff to their overall desirability of get used in game.”.
Along with a bit of glowing aura around the hero, glowing eyes, and April Fools voicelines.
And get really thematic about it on Twitter for marketing.

Then rotate that every week.

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Also how about having off tank supports not launch brig level but closer.

I think it will allow more power budget for everyone.

Yeh I’m fine with it. The issue is every other role/hero match up, the TTK is far too high. Damage without kills is hollow, and the devs for some clueless reason balance around it. Sucks all enjoyment out of the game. The fact that they don’t realize this most basic principle shows they don’t play their own game.

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I’m more thinking interms of self rez for tanks and less of them feeling bad on being bursted out or being punished for a mistake.

They know, they forced themselves into this problem with rq and now uneven distribution.

What if Geoff Goodman is the one that made the mistake?

First hanzo is on cd, second you are standing back as reaper.
Anyway if you wanted to blame goodman atleast use scatter :stuck_out_tongue_closed_eyes:

It was fun extremely people were enjoying the game

He had the right vision hanzo was dead if you jumped him, it’s all you nerds whining that lead to overbalancing and hanzo got a dash to escape.

Goodman bottleneck was a great man you all whined and harassed him to make bad changes to a visionary game :triumph:

He had the absolute right ideas of extremes.

Yin and Yang :yin_yang: what they made before being meddled by ebros whining was absolute masterclass.

More like the Hanzo rework, was a similar design approach as LaunchBrig.

Where they make a Specialist, then give it a bunch of capabilities to cover their downsides.

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Hanzo never needed rework nor was op , brig is a life on its own, it’s a force of nature still going strong.

Brig was designed to be hybrid not specialist

By the time hanzo was reworked the ebros and youtubers had clawed their way into harassing the Dev’s constantly and brainwashing people into thinking about problems that they don’t experience.

Though brig definitely didn’t help things.

Who cares about how he stacks of against other DPS heroes.

The issue is that it significantly decreased the amount of Tank players in Overwatch.

And you got people that will scream COUNTERWATCH.

And yet the devs can’t be bothered to do anything about AntiNade, StormArrows, and Hack versus Tanks.

They’ve been shooting themselves in the foot for over half a decade on this.

In open q it didn’t matter as hanzo PR was always low.

Very few could play him.

Also he was extremely weak against dive tanks.

Your current tank problems are way way more than hanzo ana sombra.

Tank will always be unpopular role in gaming.

Dude people don’t like titans in titanfall 2 who can one shot do genji blade fly deflect all in one titan.

Aka. After removing barrier spam, they didn’t do a damn thing about stuff kept in check by barrier spam.

All because they can’t wrap their head around the idea that winrates are both highly inaccurate, and not that useful, if the goal is to maximize player count.

And they kinda got a pass on that with Kotick.

But since then, I’m just patiently waiting for them to come to their senses.

That a lack of Tank players, which then you scares off DPS/Support players, and new players, and returning players.

It’s “Penny Smart, Pound Foolish”, and unless they are making ridiculous amounts of money on Widow/Hanzo skins, it’s unprofessional. Because that’s a horrible business strategy.

By the time barriers were nerfed hansbow was reworked.

Scatter was a awesome ability and best of overwatch :muscle:

Ebros whiners and nerds have constantly whined and ruined the ultimate extremes of overwatch.

Mass rez was never a problem.

The Dev’s should have come out and told youtubers and ebros to sod it and continued making awesome stuff.

They never fundamentally reworked Hanzo for OW2.

Clearly you never played tank back then… :rofl:

Because of you had you wouldn’t say something so delusional.

Truuuuuu

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I was a rein dva hog flex though dps was my main role.