Stop complaining about one shots

Widow having too much impact is a flaw with the format, I do agree. But now that most of the things that countered her or made her miserable are gone, she needs to be scaled down

If they could scale her down to Hanzo’s power level where he had his hitbox reverted, and can only one shot 250hp heroes, we could work around her from there

125 base damage, 250 crit

Just make it so

Grapple: 7sec cooldown
Grapple: After using the grapple, and receiving 5 damage, the grapple breaks and Widow loses momentum.

This is a nerf I’d be perfectly fine with. Touching her one shot is a no though.

One shots were a major problem before OW2. It’s why we go GOATS and double shield.

Widow’s been a problem for a long, long time. Adding role queue made it worse, since 2/3 of the roles can’t contest her

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No they aren’t.

Which can at least partially be attributed to Widow causing GOATS due to her pro-scene dominance which caused a cascade of problems for the entire game.

The same game where She could land multiple crits on them before they even got to her, that’s why we have WB who can hide his entire crit box while he dives yet he’s another balancing nightmare.

Widow also replaced Genji in Dive, the meta where people used Winston and D.va, just like now where she is still used while dive is meta. She is meta and was meta alongside the characters who “immediately make her life terrible” because they don’t do that. She can kill multiple people on their team before they can get across the map to her and while her own team is diving, she pop ohks and even if she isn’t landing crits, pop a bunch of burst damage into the fight quickly and from a safe distance with a hitscan rifle.

One person picking Widow immediately and drastically changes the flow of a match if she shows any competence at landing her shots.

They shouldn’t be dumpstered but they do need reworks and the devs have acknowledged it and hinted at possible changes multiple times.

They never were fun to play into (which is a reason to nerf or rework characters because it was a reason for Brig and sombra nerfs in the past) and they aren’t balanced.

It doesn’t matter if they’re “iconic” Tracer, Hanzo, and Widow have negatively affected the game for over a decade.

This is an objective lie, there is literally no way to outheal people hitting even just “most” of their shots, especially now with the damage passive. OHKs on primary fires was never necessary, the only people who think so are the ones who cannot consistently land shots so they depend on only needing to land one to end an encounter or else they wouldn’t be able to finish anyone off. You have those people who crutch Widow and Hanzo and think they are necessary because they are bad and those of us who abuse(d) Widow and Hanzo because they know how broken their primary fires are.

It’s also funny how you talk about them being “necessary” to counter healing yet there is no way for supports to consistently counter their ohks. You believe one should have consistent and reliable counterplay but not the other? I’m not talking about people never dying or complete immortality but if some characters can consistently ohk with their primaries, there should be a support who can use their primary to consistently prevent their team from dying in one instance of damage (or damage over like a fraction of a second).

So like a bap’s lamp but on a much shorter duration and lower health gate. Something that would only work against burst damage but could be easily applied proactively and activated by taking damage.

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Holy youre coping so damn hard

No they don’t, only TF2 and ow does, paladins doesn’t, marvel rivals doesn’t

There aren’t really any others.

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One shot is deadly powerful but can be deal with easily by hiding behind tank or wall. Most people who get one shot are those who run directly to wide open space just like a cowboy make a grand entrance into the bar to gain everyone’s attention. From my experience if those Hanzo and Widow are not xim user they are not a big problem at all. They have their own advantage but not multipurpose win. The rule of do not pop out obviously also apply back to them too. If those one shot people stand out too much they can get counter shot dead in their own advantage range.

It can, but there are A LOT of things with their particular variables (resources, durability, CDs, effective uptime) to balance and thats taking the long route.

Now in comparison, there arent many things that make people one shot outside of ultimates so theres that.

Fun part is that it doesn’t need to be.
Snipers are a FPS thing and OW2 is indeed an FPS so yeah :man_shrugging:

There is no valid argument which claims “most iconic characters”, they are no more or less “iconic” then the entire original roster, and being “iconic” has no bearing on details about their play.

Hanzo was “iconically dead” when closed in on pre-storm arrows, and he had an “iconic” very large arc on his arrows too… we never see these brought up in our trips down “iconic lane” (I really really miss scatter 1 shotting Orisa though)

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Pardon my skepticism, but that is complete rubbish. There are a ton of ways a 1 shot can ruin someone’s day outside of bravado and careless play.

There are several tanks who offer no kind of protection of any kind. One cannot consistently remain cowering behind walls for an entire match. When I play Hanzo, I capitalize on this by simply shooting where I know the team is going to come out of. I will eventually get plenty of picks.

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Iconic is not the best word; however, the snipers have always been more popular than the other girls and this game is a popularity contest. I mean, why do you believe they reverted Handsoap’s one tap when his performance was actually improved? It’s because he is popular.

Hopefully, because there’s an upcoming StormArrow rework, that makes it ineffective against Tanks.

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I cannot agree with this. The most popular hero, Genji is currently considered to be underperforming by a significant number of players.

There is just an ebb and flow of power in this game and some arbitrariness in power allocation decisions, and Hanzo just happens to be one of them.

Also, Widow is the single most spoiled child sniper in gaming. With no wind, no gravity, no spotter, a fully automatic sidearm, a proximity mine with an alarm, dot and wallhack, a wallhack ult, no scope sway, no breath holding, no flinch when hit, remaining scoped between shots, she is about on par with sniping in Goldeneye for easymode.

If I had my way, anyone who could one shot would have significant flinch from being hit knocking off their aim randomly.

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I hate Storm Arrows. I remember I heard the name first. Was it leaked or something? I have no idea. But my imagination was running wild. And then it was just a spam ability. What the hell, mang? No electrical arrows? No wind? Just… A rapid fire ability. K.

I thought about quitting Hanzo after that rework. I truly did. I eventually did, but I am surprised how long I tolerated that nonsense nevertheless.

Ya hanzo is the Alpha :muscle::triumph:

High ttk boring , low ttk fun and chad

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Well, there’s a game for that.

It’s called overwatch :joy:

Valorant