Stop complaining about one shots

Hanzo and Widow are FINE. They’ve been in the game for almost 10 years and you’ve all had nearly 10 years to adjust to them.

Most of the issues we are having with certain characters now is the result of taking away one tank.

Do you remember OW1 where you could run Monkey DVA and immediately make widow’s life terrible?

Where one pick didn’t immediately change the outcome of a match.

Why are we complaining about characters who have either been left behind from the format switch or severely more powerful because of two less players in the match when we should be complaining about the core issue

We shouldn’t be trying to dumpster two of the most iconic characters in the game. Hanzo and Widow don’t need reworks… They just need to be placed back in the format they were CREATED for.

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Well yeah.

Because Widow and Hanzo players have been extremely coddled since OW2 Alpha.

And unless the devs are making skin cash like crazy off those two specific heroes, it makes you question their business sense.

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As much as they are annoying to be on the receiving end of, they are a necessary evil.

One-shots are the only true counter to excessive healing. Plus the game has 41 heroes but only two of them can actually one shot so its not like it is a rampant problem.

Edit:
There are actual four heroes in the game that can one-shot if you count Cassidy and Reinhardt as well.

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Why do people make it seem like anything that increases composition durability, couldn’t be offset by just directly nerfing composition durability.

Like it’s rare mystical magic to lower Tank healthbars a bit.

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Yeah, Widow and Hanzo got zero complaints in OW1, good point.

Yes, it was glorious.

Cause they were always bad and you deserve the complaints now, more than ever?

Who arguably don’t fit in this hero shooter format. Maybe if the maps were different, but the devs were too lazy to fix them back then, and crawl at fixing them now.

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Listen, I know of this forum pfp bug and all.
But of course this is coming from a Widow pfp.

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Not really sure how this relates to one-shots as it is not exclusively a tank problem since they can survive one-shots.

Unless you mean tanks should be changed based on excess healing.

Yeah, basically.

Kind of a pet peeve, when the suggestion is weakening a counter, and then directly nerfing the excess defence.

That it’s really common for people to ignore the second part.

To begin, I am unsure what you are referring to by “composition durability”.

Also I am referring to the excessive healing of supports, not tanks. You typically do not run one-shoting heroes to counter tanks.

Edit:

Saw the post change:

That is fair, balancing is a double edged sword.

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Immortality is WORSE than 1 shot. and there are many of them

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Immortality Field should’ve always only had 1 second of immortality and a damage reduction thereafter. It’s insane that’s not how it works still.

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Composition Durability, is the Durability of the Composition.

Which includes Tanks, DPS, and Support.

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Ah that makes more sense now, so it is not just the tank but the entire team.

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It’s silly how people can ask for 2x Tanks, but freak out if Supports get some brief offtanking capabilities.

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idk, I haven’t really had that much trouble with any hanzos yet, and I know what his “identity” is supposed to be, but it was nice to fight in mid-range with a hanzo and not have to be overly cautious in order to avoid his 250 Damage potential.

He still dealt 240 damage, so you still had to be careful to avoid even being scratched before engaging, lest you be put under that breakpoint. Now trying to engage him is just a gamble of “will he hit the OHKO before I KO him?”.

People call Widow uninteractive, but the way you interact with Widow is by taking routes and positions that don’t give her los. I think 250 Headshot Hanzo is less interactive, because Hanzo is in the same positions as other midrange characters so you’re drawn in to more direct confrontations.

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No immortality. 1 second is ALOT OF TIME, 0,5 at max.

Every other hero shooter has a sniper that can delete from long range. So it clearly isn’t that big of a problem if no other Dev said “wait a minute”

Only two heroes can one shot like this and they both require the most mechanical skill in the game.

Not only that but they also don’t provide any value if they aren’t hitting their shots. A Widow and Hanzo who can’t secure kills is throwing the game unlike other characters who provide insane value just by existing.

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agreed, they are not broken, people just need to learn to play their own character better to work around the one shot

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No, I literally can’t think of a single time in OW’s history when going up a player didn’t immediately translate into a major fight advantage.

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Wasn’t widow literally seeing play during the first season of OWL when dive was meta?? I could be wrong.

Regardless… widow was a pain to deal with in ow1 as well? lmao. Also this idea of “lol just adjust” is stupid. There is no adjusting for a hero who has the capability to one shot 4/5 members of the enemy team in 5 seconds, from an uncontestable range if they choose to do so.

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