Dude the synergies still exist, nothing was changed here. By removing the option to 6 stack they just made it harder to coordinate these synergyies, thus increasing the skill cap.
This literally reduce the skill cap and the level of overall play
When you give players the option to group up and play in their coordinated to stacks this obviously increases the level of play
Hence why organised play is considered to be high level
If you took a scrim Team and put them against randoms they would obviously beat the randoms assuming otherwise the skill level is the same
So you didn’t watch KarQ’s video, you know, a Top 500 Support player who literally compared his old gameplay to today.
You can believe whatever you want, but you’re not GM and neither am I, I wouldn’t make assumptions over things that I have no clue about.
I’ll take KarQ’s factual video over your own option
I will take logic and solid reasoning over the opinion of a content creator
Ironic as yours has neither.
I have provided you with the very solid reasoning behind the point
You’re free to believe that you are better than players of previous years but there is no real evidence for it
Yeah, a Top 500 player who’s been playing since day one.
I guess you know more about GM than him
Actual Evidence of this? And not anecdotal evidence from a non GM player like yourself
He is one singular player
He might have improved over time but not every player has
Do you think that a group of randoms would beat a scrim team assuming equal skill outside of teamwork?
Exactly, every single individual in your team of randoms would have to blow out any of the individuals in the 6-stsck in order for the team of randoms to match the skill of the 6-stack.
Almost as if it becomes harder when you remover the option to 6 stack, and people have to develop more skills to match 6 stacking teams. It raises the skill ceiling by a lot.
The level of play is lowered which is what we were talking about
The fact that you never have to come up against a 6 stack team means the game is easier
And so are you, except you’re the one making assumptions about a rank that you’ve never played at
I mean, sure?
Some people improved throughout the years, others fell in rank. Technically even those who are hardstuck are constantly improving.
Not sure what this has to do with the whole conversation but ok
The rule regarding 3+ stack is common knowledge and not an assumption. It was noted in a developer update
No one comes up against 6 stack, while the synergies remain unchanged. That’s the thing.
This means that only players with exceptional in-game lead capabilities will be able to access and make use of the synergies to their fullest extent.
You argument is flawed.
Can you link that?
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Exactly no one comes up against high level synergy which means the game is easier
They won’t need to access the synergies as much because they simply won’t be playing against it as much
To give an example if I were to play Doomfist against a coordinated team it’s much harder to get away with the things that I could normally get away with if I were just playing solo against random solos because they would have the teamwork to be able to counter me
Ok? That’s not what we were talking about.
What does this have to do with you disregarding a Top 500 player’s opinion about how the playerbase has increased throughout the years?
That argument is an “appeal to authority”
It’s a logical fallacy
What “authority” are you talking about lmao?
Its not easier, its more fair. Imagine a Pro League 6 stack playing against 6 randoms, not fair or balanced in any way.