EDIT:
I appreciate the feedback everyone. It sounds like this change missed the mark. Please feel free to use this post to brainstorm on Sombra ideas. Maybe someone will come up with a really good idea that sounds good to both Sombra mains and people who don’t play Sombra.
Original post
So, I think we can all agree that Sombra at most ranks is underwhelming. But at the highest levels of play she can really find value and even be oppressive if there is enough coordination. But even at the lowest ranks where she is trash, it still feels terrible to be hacked.
This is the dilemma with Sombra. How do you buff her to a really good place without causing a revolt by people who main ability centric heroes? And how do you make her good at Silver without making her OP at GM?
I have an idea. It is a bit rough around the edges and would really need input especially from Sombra players to refine it. My idea buffs some parts of her kit while nerfing others, but the end goal is a much stronger Sombra who is also less frustrating to play against.
1. Add the ability back to gain ult charge from hacked health packs.
2. Increase the time a health pack is hacked to 90 seconds, currently 60.
3. Reduce her max spread to 2, currently 2.7.
4. Increase her damage from 2.4-8 to 3-10.
5. Change her damage falloff from 15-25 meters to 20-30 meters.
6. Increase her stealth speed to 60% currently 50%.
7. Decrease her silence time from 6 seconds to 2 seconds.
8. Leave EMP exactly the same.
These changes are intended to help her earn ult faster and do more damage while taking the offensive power out of hack and encouraging more health pack play.
What do you guys think?