So you listen to Doom mains but not Sym mains?

This.

Especially some things go easy trough like Spamcree. Sorry its ridicoulus.

Some get just more love than others. And if their mains are crying its not that bad or its reverted.

Some other DPS deserve the normal spotlight too.

And just because Teleporter an be SOMETIME good, it shouldnt be the reason why the hero should be all time bad…

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As a DPS DOOM main, I agree with you.

They have been very unfair with Sym’s nerfs. She should be viable.

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Because Sym is not in a position to be even a mid tier pick let alone a high tier one.

Symmetra does need something, but not while she still has turrets in her kit. They’re annoying af and just slow down the game unnecessarily. Anything that slows down the pace of the game, like turrets and slowdown effects (which Sym has both of gosh would you look at that) just make the game a chore to play. Give her some other utility, maybe rework the turrets into an alarm-esque system, where they highlight any enemy that they zap, maybe make them take increased damage while they’re marked.

I don’t know.

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Every Defense-oriented hero largely works like that. Maybe that whole subrole is a problem?

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Exactly. Heavily defensive heroes have no place in a game that’s meant to be as fast-paced as Overwatch is.

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Who are you to claim what belongs and doesnt belong in a game?

I personally love the turrets and would rather give my head away before my turrets. its what made her fun in the first place.

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inb4 talks only about a really specific niche situation of sym somhow already having lvl 3 beam +3 turrets targeting the same target and somehow not near death for those conditions + being in 12m of the enemy.

so um we had a better tp, better turrets and a better wall for at least a year prior to double shield meta where all of that got nerfed, yet in that year+ sym was underperforming despite that and that was also across various meta shifts too… so honestly I don’t see how nerfing everything but orbs despite already underperforming in terms if individual balance (i.e. balance of a hero independent of meta) can be considered as “balancing out tp”.

I mean you say that, but given the sym hate and the changes to sym since dawn of overwatch, it’s hard to not have at least a suspicion of such a cult.

you’ve seem to misunderstood something. we aren’t asking buffs to make sym meta. we’re asking for buffs because there’s legit large core holes in her kit which can only really be solved with buffs without a rework.

please read the following for more detail:
https://www.reddit.com/r/Competitiveoverwatch/comments/eiew66/a_sym_mains_explanation_as_to_why_tp_shouldnt_be/?utm_medium=android_app&utm_source=share

also see who in the comments agree.

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The majority breaks that tie. Polling dictates whether they’re more unfun than fun or not.

I guess the majority doesnt have enough skill to aim at something that isnt even moving

It’s not about that. It’s that having to turn around and shoot some blobs on a wall is dumb. The majority of the playerbase wants to shoot other players, not turrets.

At this point, I would favor either:

Reworking the Turrets to function like proximity mines. Each “turret” does a flat 40 damage on detonation and has a lingering AoE effect that does another 40 damage over 5 seconds to anyone still in the blast area. Increase the “Booping” sound the current Turrets make to give a warning and reduce their durability back to 1 HP to compensate for their new function.

Or

Removing them entirely and giving Symmetra a defensive ability.

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if thats the case then barriers need to be removed too.
I wanna shoot players, not barriers.

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It also helps when a lot of people voice their concerns, the problem here is that the amount of sym mains compared to doom is probably way smaller meaning less people to be a voice for the devs.

Idk with the amount of people that talk about Sym on these forums you’d think that the playerbase was majority Sym mains.

Don’t forget the secondary fire not piercing barriers anymore. Symm would have been a great counter to double barrier meta if it weren’t for this nerf.

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Thank you very much for understanding and for your friendliness <3
Cheers man

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Perhaps so. Though playing Sym properly means applying pressure alongside turrets. Rock and a hard place. While just shooting the static turrets 4head, her team will be shooting at you.

I made this idea a while ago, i think it could make them very useful

Yes yes yes yes yes yes yes yes. Look on twitch!!! All sym mains streamers 4k+ just tilt and quit overwatch.

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