With how slow her healing has become, that situation has become quite rare. Most of the time I’m flying all over the place trying to make sure people don’t die.
To be fair, yes, people hated moth meta, but at least there were DPS and interesting sniper plays. Once Mercy lost all the resses, it started transforming into different DPS, but there were DPS… xD
Out experiences vary - I am regularly able to heal targets to full, and with Mercy, you have the convenience of being able to do so without facing the target, unlike the other two main healers - a convenience that helps enable use of GA
That convenience doesn’t heal them any faster. What other healer do you usually play with that you don’t have any issue keeping everyone healed up?
And at what rank? Things are chaotic where I play, everyone is constantly taking damage and I can never keep up with my healing unless I have another main healer in the team, or sometimes a Lucio.
I assumed that’s what you meant when you said ‘‘unless i have another main healer or lucio’’
same still applies, there are periods where Ana and Moira can’t easily heal that doesn’t apply to Mercy as often so her healing is lowered to compensate but still gets the job done
that convenience helps keep Mercy moving, which in turn helps her survive - it also helps her get to the next teammate with little to no downtime, as other teammates need to be healed as well
I have explained my stance on this, an attempt at compromise
It comes as no surprise to me that only a few of the anti-Mercy folks have ventured there, since few if any seem willing to consider any but their own extreme stances, “my way or the highway”, basicallyF
At the few ranks where Mercy drops off in viability, Moira drops off more. She’s the worst healer at the highest ranks. Both are quire good at lower ranks, Mercy for her Bronze-proof consistency and Moira for sheer healing output (though people DPS with her a ton down there so Mercy probably still outheals the average Moira - hell I often outheal them when I play Zen).
From what I’ve been observing so far, it seems increasingly like the nerf was done so that people being healed still have a chance to die and allow/require for Rez to be used and still qualify as a utility.