So, in a recent article, Jeff himself has said that he wants to see Overwatch trend slightly more in the FPS direction, rather than the MOBA direction"

Making tanks into more dps-centric play sturdy ”like Roadhog” will never work .

  • It would require major changes to many kits.

  • I would require large portions of the player base to unlearn how to play. Most OW players don’t play maps like FPS players do. Many players have stated they play OW BECAUSE it is different from most FPS games.

  • Tanks would end up fat-ult charge batteries without making changes to how ult charge is generated by hitting them. Which would also require more changes to other tanks.

  • it all feeds into DPS play styles making Support heroes superfluous. If Support players don’t feel like they have any impact on saving their team, they will end up either relying more on their Support hero’s damage capability - which will pale in comparison to the DPS and new tanks, they will leave the game, or switch to one of the damage dealers since tanks became “far dps”.

  • Many tank players like actually tanking for their team.

  • Many players complain like crazy when tanks can “bully” them and dislike that tanks could push in and punish. Reference all the changes to Dva. Refer to the dps reduction to Sigma, the changes to Zarya…

I feel like people are reading “slightly more in the FPS direction” and taking it as “completely in the FPS direction”

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The funny thing is that the “group think diverting the main point” that Jeff mentioned is happening right now in this thread, as people react to why they agree/disagree with that new direction when Jeff only stated it as his own personal opinion, not an announcement that it’s happening. This is why it’s so hard to have good conversations on these forums.

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They dont. Since the early days of FPS, since Doom, they are about pointing a gun at an enemy & wasting them. Thats it. I cant even say its a multiplayer-only thing. If you look at stuff like Metroid Prime, you’re mainly pointing & shooting.

There’s nothing else to First Person Shooters. Why do you think OW got so much attention in the first place? It was different. I know Team Fortress 2 came first, but that’s stuck on PC.

Enough of that mess. No amount of adapting changes that characters like Rein, had their effectiveness taken away. You have to put up with so much bs to get anything decent out of him, yet DPS players have it easy & more so after every buff.

You cant really adapt when Tanks & Healers arent allowed to put up a fight.

Funny thing about that adapt bs is that DPS players couldnt do that against old Brig, even though she had a few counters. She got nerfed to death, literally.

I’ll be happy when Blizzard finally scraps the roles they dont care about.

This is a video game we’re talking about.

OW lost its uniqueness since the OWL started.

It cant mean anything else, especially when Jeff said that he wants OW to go more that direction, and LESS in a MOBA direction.

Sure, Ana’s a DPS, so is Zen, Lucio & Moira, but not fully. Not yet. Bap on the other hand, he may have had a heal nerf like Moira, but he cant run & gun withba battle rifle. His gun is only good for assists like Mercy’s. Granted, its a better assisting weapon, but still assists none-the-less.

The original point of OW has been gone since the OWL started.

It would.

That will happen in OW2 with that Push mode.

But in regards to the characters, people are already fine with playing as DPS Hog & Hammond. Those two arent defenders. Doing that with Rein & the rest would be fine & they’d be fun like crazy right away.

That complaint would go away if everyone became DPS. Everyone would be able to punish. You brought up Healers, but an all DPS route would get rid of them too. Fully I should say, since Mercy’s the only healer left whose heal effectiveness hasnt been nerfed(yet).

He’s the face of the game, he’s Blizzard’s Vice-President, and the game has been going more in an FPS direction & less of a MOBA one since the OWL started, since DPS got buff after buff, and the other roles keep getting nerfed.

Then there’s the 3/2/1 comp Blizzard tried out. That wont be a one & done. They were clearly testing if they could nearly go all DPS. And if people had doubts then, they’re ready to embrace all DPS now, or are ok with 3/2/1 being the middle point of that transition.

It might as well be an announcement. Its inevitable. It will happen.

Big Bruh moment.

Would have been a smart idea to not add excessive CC skills then.
A bit too late in the life cycle to want it to be different now. You can’t rework or delete half the cast.

GG Bliz

PlYers complain about both regularly. Players complained about Dva when she was a “bully”.
If every tank played that way people will just complain all the more about tanks.

Meanwhile, tank player who like tanking for their team in PVP will be left out.

Push mode is a new mode style it won’t fundamentally change how players work map angles or set their tanks or supports like a wide sweeping change to making tanks into fat dps would.

It can be influenced by both.

Sure, she’s a good pocket healer but that’s it.

Ana and Brig offer so much more. I consistently out heal all healers on Brig. And let’s jsut forget the number 1 spot Ana holds in gold+ - she is only second in silver (loses to Moira) and second in GM (loses to Brig). This week. She has been the top healer forever. Mercy actually hasn’t even really been apart of the double shield meta.

Brig is not dead, she is perfectly alive and very strong. You do not play Ana like a DPS. You have a balance which changes game to game. Also nade is incredibly good for healing - I saved many a team mate in gravs with nade.

Bap and Moira are in bad spots I agree, and Zen. But calling Moira a DPS is laughable when her damage is so low. Lucio is actually okay but Brig is just better.

It’s not, and not being able to draw that line is exactly why we can’t have conversations with the devs. The moment one of them opens their mouth we just assume that it will happen. It’s not just Jeff, it’s happened multiple times with Geoff too.

Yeah, there’s a reason alot of us like playing overwatch versus the VAST amount of FPS out there. It’s something different.
Many of the fanbase that put ALOT of care into the game, the lore, and the OW world itself will lose interest of they turn it into another generic game.

only the ones that were genuinely overpowered such as brig, moira, baptiste
supports like mercy, ana, lucio, zen have either stayed the same or gotten buffed and still arent as good as baptiste and brig currently despite their barrage of nerfs, whereas the only good DPS currently is ashe and other 1-2 shot kill heroes who can ignore high healing

Video game or not, adapt and stop complaining. That’s literally all you do, it’s no wonder you’re not good enough to see that the tanks and supports are fine.

Did you ever stop to think about why they always get nerfed? No, you just assumed “dPS fAvoRtiSm”

Baptiste gun is lethal and is much better than Lucio’s pea shooter and Moira’s grasp. And, no, they’re not ‘‘basically dps’’ since they can heal a lot

Hard agree. There are numerous games that do FPS far better than what Overwatch does. If I want to go play an FPS… I’m going to go play an actual FPS that does it well, not Overwatch. The reason I got Overwatch is because it was different–it blended in a lot of ideas and focuses from other genres that made it unique. If it wants to give up its uniqueness? Go ahead. I’ll just go play one of the established FPS franchises that are leagues ahead :man_shrugging:

At that point, they may as well just make an entirely different game–and no, I don’t mean like OW2 where the selling point is PvE. I mean, ground up, new franchise. It’d be like if, in the next WoW expansion, they decided to make it an RTS. Like… what? That’s not why people bought it, that’s not why it became extremely popular, and changing that is going to frustrate and drive away people, just as pushes to make Overwatch more like a bog-standard FPS have.

It’s the wrong direction. It’s like Jessicka said earlier in the thread–they’re so invested in chasing after their competition that they don’t recognize that being different from the competition is what let them dominate the field in the first place.

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enjoy having forced malware.

dont care how good a game might be i will never allow a game to have ring 0 access.

Because it’s glorified counter strike. It’s not built around the abilities in the way overwatch is built around its characters.

Well, they’re owned by Activision who thrives off of releasing the same Fps every year for over a decade so call of duty watch bb

You clearly weren’t there when Widow was broken, McCree was a tank-buster, Genji was 10 times more powerful with a longer ult and more mechanics, Hanzo with Scatter, just to name a few.

DPS have always been broken or OP in some way even from closed Beta. The extra healers and heal buffs from back when were in direct response to their being too much damage, then they buffed damage again instead of nerfing heals.

Overwatch has and ALWAYS will be an FPS.

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It can be. See bastion and Mercy’s dark ages.

But sometimes, it’s just clout. See hero pools and pre and post pool metas.

This is not what Jeff said he was going to do, he said he was going to lean away from CC and Shield focus and focus more on the FPS functions of the game. This did not mean he was going to remove any protective elements from the tanks, in fact it could mean they will be more dynamic in their abilities and more interesting to play.

It seems like you’re okay with this why are you making a thread exactly? Are you just being sarcastic with all of this or… thers a weird mixed message, so whats your overall message behind posting? With the remainder of your post you seem to just be complaining that overwatch isn’t another game. Go play the other game then.

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