Remove moira auto lock

…with the lowest dps.

She dont have a auto lock have you ever played her? Her orbs do but not her primary.

This is incorrect please stop spreading false information.

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If Sym had to lose hers, why shouldn’t Moira?
It’s 10x easier to use Moira’s than Sym’s ever was.

3x the range (at the time) as well, so it’s vastly safer.

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Moira can’t lose something she never had.

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It’s a softer version than sym, but it’s still a lock on that does so automatically, what’s the beef here?
Literally in the training room now, it locks on.

Mechanically it’s a beam just like Zarya, but with a wider hit box. It has no mechanical lock like old Sym. It’s only a graphical lock.

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It’s a cheap mode in OW anyways because it lacks a good amount of medkits.
Spawnkill and revenge kill all over the place

if you move the cursor away it stays on a target, pinned to their body.
locked on.

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That’s because you didn’t set your cursor big enough to represent the hitbox size.

There is a hard edge where Moira’s beam starts and it’s exactly the same spot where it ends, because there is no lock. Anything entering that area gets hit, anything that exit the area immediately stops being hit. The same as Zarya’s beam.

This setting will show you almost exactly where Moira’s beam starts and stops at medium range.

https://gyazo.com/08dcb81d64c6c22967a7503cf757cbe5

And yet for all intents and purposes it’s the same exact thing.

No, it’s not the same thing. If you call Moira lock-on, then literally every hitscan hero in the game is lock-on because their hitboxes work exactly the same way.

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Except the hitbox is about 5x the normal hitscans and its capable of seamlessly flowing from one enemy to another without the damage ever stopping. Its extremely forgiving just like youd expect. It functions in almost every aspect the same way as an auto lock even if what’s going on under the hood is different

As long as there are heroes like Genji and Tracer in the game, we’re gonna need heroes like Moira and Winston, specifically their weapons. Besides, Moira literary has one of the slowest DPS in the entire game. I wish people would stop whining, Moira is easily the most balanced hero in the game!

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People were comparing it to old Sym lock, which is absolutely not the same thing. Old sym you have a smaller hitbox but target can leave the hitbox area and the beam would continue to stay (locked) on target. Moira does not function like that at all in any mechanical sense at all.

If you want to complain about the hitbox size then that’s a completely different issue.

People need to play against a good Moira in Death Match, than they’ll understand her potential.

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That is literally the one thing that makes autolocks autolocks. I’m not sure what else even could be the same- the range varies, the connecting and severing hitboxes are the same…that’s the only universal thing about autolocks, it’s the defining factor of autolocks, so I wonder what else you think Moira’s beam has in common with them.

No I’m complaining that its effectively a lock on

It seamlessly flows from one target to another, just like mercys theres no reload, and because of the size if the hitbox its borderline impossible to “miss” with her succ. It’s literally a lock on. Its effectively the same exact thing

It’s not “effectively” a lock on if there is no lock on function built into it. You have a problem with a hitbox size, that’s completely different.

If you started your thread complaining about Moira’s hitbox size, you’ll get completely different responses, because hitbox size =/= lock on function.

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Neither does Moira’s weapon, btw.

As plenty other people have said, the “lock-on” you visually see doesn’t exist actually. Moira’s weapon is a beam, invisible, of a certain thickness.

Should this beam hit a target, then what you get displayed is a thinner beam which seems to “lock onto” the target, so long as you don’t move the thicker actual beam off the target. That’s why it seems to move around a bit or be “locked”, because the visibly beam is thinner and is moved around in the “tunnel” of this wider beam as long as it hits.

But importantly, it’s a display-only thing.

Now, how is this not a “lock-on” weapon? Because nothing is locked. Imagine if you could visibly see the actual beam instead of the displayed one. It’d behave exactly like Zarya’s or Symmetra’s beams, and in fact, that’s exactly how Moira’s weapon works from a geometric POV. And you wouldn’t say those are “lock on” or “move with logic to a new target”, would you.

Exactly this. You can argue that it’s too easy for her to hit people with her wide beam, but that’s a wholly different thing.

Especially because the beam has to allow for easy-enough hits or you can’t get energy back quickly enough in the middle of a fight.

If anything I could say that the beam should be wider than it is, but deal more damage the more center you keep people in it. But the energy gain is the same at all times.

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No. Deal with it, stop crybabying anything you refuse to deal with until they do it. Adapt and flex like you’re supposed to if you can’t beat a character.

I’d revert Sym’s beam actually so that people like you have to learn twice harder.