I think you’re confused about what they were talking about. MMR isn’t a rank. There is no MMR that corresponds to diamond or top500 or anything like that.
On the other hand, what you see in your profile isn’t your exact SR rating because that changes after each match and doesn’t update until after the certain number of wins/losses.
So in the last two seasons when you FINISHED your 7th win, got your rank update, and then played no new games so no further adjustment to your visible rank occured, please explain how the visible SR rating isn’t always what was used for rewards?
I do not know the underlying details of how they update their ranks, but they’ve stated in the past that MMR is not SR. Modes outside of competitive don’t even have ranks, but still have MMR, because it’s an unrelated number. There’s no such thing as a diamond quickplay player, for example.
Why are you so adamant that what I posted is wrong then?
Your argument fails at the first step. Prove that something other than MMR was used for end of season rewards, as at this point you are saying they have hidden mmr, the visible ranking, a hidden SR, and another super extra hidden ranking just for end of season rewards.
Because MMR is not rank, as I said. The two are known and confirmed by the devs themselves to not be directly related. It is why after the decay from the start of a new season that you can be placed in a match of much higher ranked players, and the same reason why the old decay that allowed you to decay down to 3000SR would still allow top500 players who decayed to be in matches with other top500 players.
MMR is for matchmaking, rank is what you actually earn over time.
That’s not how it works. You have to prove that MMR IS used for that, since yours was the initial claim. What I said as a counter argument has been true for many years, and unless it for some reason literally just changed, then it holds true today as well.
MMR stands for matchmaker rating. SR stands for skill rating. They are two different things. Just because your MMR isn’t visibly shown to you doesn’t mean I’m “making up” some sort of super secret magical number. It’s been discussed many time sbefore, and your ignorance on the subject doesn’t make it less true.
I’m not sure which part here is confusing for you. Your MMR is how it actually chooses which matches to play, and your SR/rank is adjusted to it based on wins/losses. Like, dude go actually read the post I linked. It’s not hard. I’m not going to spoon feed you years worth of dev quotes. I’ve already given you other examples of how it works – e.g. rank decay and why people are able to quickly climb back.
I think one season they had screwed it up. Or people had played games after their 7, and didn’t realize that would drop them. I’m not sure though. I definitely saw complaints from people, but they had played after their 7.
Well, if they give titles based on your MMR that’s weird to me and doesn’t make sense, but maybe that’s what they do. I guess you have to wait until the end of the season to see what rank you actually are? lol. Just have to wait and see what title they give you?
I can’t remember such an outcry. End of season rewards were awarded based on season high SR, like they always have been.
The blog post about hidden MMR that I think you’re mentioning wasn’t about those rewards.