See I am not arguing about the price tag of the pass itself. It’s the fact that heroes are sometimes included in the passes when they shouldn’t be. $10 is the standard for all games with these passes, most people can likely drop that kind of money but even then you’re only paying $10 for the privilege of grinding things out that you technically should always have access to completing. FOMO is a whole other issue that they just added to this game.
Because you wouldn’t want to spend the money. That’s why you wouldn’t be upset. And they know this. Which is why the hero is locked behind a 2-4 week grind or a pay wall.
its only every other pass that contains a hero. so every 180 days or so, you have to pay 10 dollars if you dont want to grind 55 levels in 9 weeks… its really not expensive or that grindy…especially for me… its a joke. i played long jrpgs so i can grind that in like 1 week on the free route!
I don’t want to grind at all, not in the way that Blizzard wants everybody to grind anyways.
My ideal scenario is to play OW once or twice a week for 1-2 hours maximum because that is how I enjoyed the game for many years. This is not reasonable or possible now due to ridiculous FOMO grinds and locking heroes behind the pass.
The monetization for Overwatch 2 is fine.
I would 100% rather pay $20 for a skin that I want, rather than spend $20 on loot boxes and get nothing but sprays, voice lines, icons and low quality skins that are just reshades of existing outfits.
And yes, I know what you’re going to say: “But Overwatch 1 had a good system, you couldn’t get duplicates!” and you’re right, it didn’t have duplicates, but that only benefited veteran players who had most of the trash in their collection already, they actually had a good shot at buying a loot box and getting the legendary skin they actually wanted, or they’d have a higher chance to get coins that would allow them to buy the skin they wanted.
But if you were a new player, your chance at getting that sweet legendary skin you wanted was extremely small, so you’d be spending $20, $40, hell sometimes over $100 on loot boxes to get nothing that you actually wanted. Hell you can find threads like this one, dated back in 2019, where people are admitting that they spend $40 - $50 on loot boxes every single event, just to make sure they have a good chance to get what they want with the OP of the thread is admitting to spending over $800 on loot boxes.
So, how is what we had before, better than what we’ve got now? Frankly it’s not.
Now can improvements be made? Absolutely. I’d like to see the minimum amount of Overwatch Coins earned from weekly challenges be increased to 500, that way if you reach the bare minimum of weekly challenges, you can buy a skin in 4 weeks, or the season battle-pass in 2. But this lie that the Overwatch 2 monetization is bad needs to go into a dumpster fire where it belongs.
if you dont play that often, then you can just pay for the hero later, im sure they will let you buy them at some point, they wont lock their heroes and ruin comp for everyone.
10$ if only, it’s like 20$ in AUD
Pay later when for the first 6 years of OWs existence we got heroes for free as promised? The whole concept of OW2 was done just so they could break that promise and also never deliver the sequel they announced in full.
those were business promises. they mean nothing. they fluxuate based on the current marketting trends…
$15
It costs $15 roughly for the Season Pass with the current conversion rates.
i think everyone likes to pretend they wont make it to lvl55 in 9 weeks, but realistically 95% of regular overwatch players will end up with this hero, on the free path. and i still think most ppl are going to buy premium pass, even though you dont need to. at all. the only exception is if you barely play the game, but then why do you care that much about the monetization if you barely play? doesnt add up…
The value is not the same. 1 legendary skin magically costs $20. $20 in boxes got you 3-4 legendary skins in most cases. The loot boxes hid the real cost of things very well.
And it’s not really a lie that OW2 is bad. At the end of the day when there is nothing actually obtained by playing the game other than just experiencing the game, it is bad. Simple as that. Events have no meaning and any new content by default has next to no meaning because you won’t be getting anything out of it other than the most pathetic scraps imaginable. The very same scraps you don’t like in loot boxes.
If they allow free skins through gameplay that is not mediocre and bad epic skins then we can talk, but we all know that won’t be happening.
That can turn into just lying outright real quickly then. You can’t really promise something and then go back on it, that’s basically a lie to me.
I was also going to buy the BP even without the hero unlock. Actually, they only made it harder for people like me to buy the BP, because I don’t want it to seem like I endorse heroes behind a paywall.
not all skins will be sold for 26 dollars i think the kiriko skin was a special case…no way they will do that every holiday. they better not…
I have some bad news for you then but I am open to being wrong during the Christmas event but not holding my breathe either.
Again if you were a veteran player who had most of the trash that’s true.
But otherwise, no, and I say this as someone who was a casual player in OW1, who did not have most of the trash. Want to know how many legendary skins I’d get from $20 worth of loot boxes?
1
Not 5, not 10, not 20… 1
The few legendary skins I actually do have were mostly bought with Overwatch Coins that I earned from opening said loot boxes. I got one or two from actually opening the boxes.
Don’t tell me how many legendary skins you could get from loot boxes as a casual player, you’ve got no damn clue.
Every time I bought $20 worth of boxes I’d usually get 2-3 legendary skins for many different events which in this case means I got $40-60 worth of skins. The value literally is not the same.
Because you were a veteran player with most of the trash already earned.
Meaning your chance of getting a legendary skin from a loot box was a lot higher than a casual or new player.
What part of that didn’t sink in?
Veteran or not it doesn’t change the fact that the value isn’t the same.
For $20 I got $60 worth of OW2 skins. That doesn’t seem right.