Waiting for PTR before pointing out why the things they told us about the rework is a bad idea, is a bad idea. Especially given Blizzard history of all the stuff they (didnât) changed between PTR and live servers.
Definitely. Symmetra 1.0 was terrible. Mostly because the devs overnerfed her in the closed beta, because of how strong she was back then.
Symmetra 2.0 made great strides towards making her more viable. Photon Barrier and Shield Generator made her much better both in attack and point B defense.
We shouldnât be reported for that regardless of the rework. No one report Ana players on sight, and she is in a statistically worse place than every single off-meta hero. Her average healing stat is on par with off-healers!
Symmetra being hated by the community is not a problem that you solve by feeding that hate deleting the hero from the game. Itâs the Mass Rez situation all over again, where they turned a balanced ultimate in a C-tier hero into the must-pick status that she is now.
Swap âGMâ with âOWLâ, and I agree with you 100%. The fact that we have a lot of GM Symmetra players and a few of those in Top 500 every single season thus far tells me that she is balanced enough to the point of not being a chore to her team.
She is not viable for pro play because coordination and teamwork counter Symmetra (more than Winston, more than Pharah), and those are a given in any organized team. And Iâm perfectly fine with her seeing no screen time.
If you knew Symmetra you would know that she can create anything, that she can be in any class (tank, dps, support, defensive) just by creating the appropriate tools.
The rework will not be canceled!
Considering all the ones being unfairly banned since Fueygate, I would say that is high enough. Pretty much only the people that actually enjoy playing Symmetra still play her from fear of being reported on sight.
But my intention behind that âa lotâ is saying its not one person or two representing the whole category, like it often is on Top 500 (one or two symmetra players only). Her pickrate in GM is not that far away from her general pickrate, so from all the people that play Symmetra, probably her distribution curve is very similar to the general public distribution curve as well.
Eg, compare that to Widowmaker. Her pickrate skyrockets from diamond and above compared to her general pickrate.
The general issue with Sym (and melee/short range heroes in general) is this is an FPS. Plain and simple. The S stands for shooter.
Blizzard and Co are trying to balance heroes that, by their very nature, donât work well in an FPS with heavy ranged DPS, unfortunately. To work, they generally need some kind of shtick that will feel terrible to play against (i.e. Doomfist insta-kill fist, Brigitte Shield Stun, Symâs target tracking, etc.), or cause all kinds of weird glitchy issues (hitbox on Rheinâs charge).
Theyâre trying to dig out of a hole lined by ice covered in grease. Good luck to them.
I mean, you are 100% entitled to feel how you feel about her.
I just honestly despise Symmetraâs mechanics as they are atm. I hate playing her, and I donât like playing against her. I hate her gun, I hate her turrets, I hate her playstyleâŠIâm not a fan of any of it. So Iâm personally 100% okay with them getting rid of the current Symmetra, and redesigning her.
I donât hate what the turrets do, I hate setting them up and how limited range she has with setting them up, as well as how easy they are to take out.
Devs making their decision donât mean we have to be happy with it. See all the Roadhog players that donât like his nerfed weapon, all the LĂșcio players that donât like the new wallride mechanics, all the D.va players that donât like the reduced DM uptime, and all the Mercy players that donât enjoy Valkyrie.
I donât like that our society relies so much on fossil fuel to work, but I still have to ride on a bus every day to go to work. That donât mean I need to give up advocating for clean energy sources just because I ride a diesel-fueled bus every day.
In the same vein, I can play and enjoy the reworked Symmetra (itâs a new hero, after all), and still think the path the devs took to rework her to be flawed.
I hold the same feelings towards Widowmaker. I hate the sniper archetype in every FPS out there. Iâm fine with it on single player games, but not on PvP multiplayer because snipers either are dead weight for their team, or they carry the game. There is very little room for balance when you put 1hit-kill on the line.
Yet, the main difference between you and me is that now that Widow is on the game, I will never call the devs to delete her from the game in a serious manner. Exactly because I know that, despise my hatred for her concept as a hero, there are players out there that enjoy those aspects of her kit. So, now Blizzard have to balance the game around they having a sniper in the roster. Forever.
Symmetra was bought into the game as one of the 12 initial heroes as the non-healing support. I embraced that concept fully, and learned in the past 2 years how to properly use her. Blizzard giving up on the concept is not only giving up on Symmetra, but also closing the doors to any future hero that may be another non-healign support. They just relegated themselves to always slap healing in all future support heroes they ever develop, and that is a bigger problem for future design than Symmetra by herself.
no one is forcing you to take the bus⊠you can get yourself a vehicle of your choice or find another job.
but you even say it yourself⊠you adapted⊠and you can do the same after the rework.
I never called for her to be deleted lol. None of those reasons are why I personally dislike SymmetraâŠand that is exactly what I have been saying. Personally. My opinions =/= fact or general consensus.
I donât dislike Symmetraâs current design because she canât heal. I donât care what category sheâs in. I donât enjoy playing as her, or against her because of her mechanics. I also personally just donât care if all supports are healers.
Theyâre literally my personal feelingsâŠwhich is why I prefaced what I said with âIf you donât like the changes, thatâs 100% okayâ
You donât know the conditions in my country, state, city or family to make that claim. When you are weighting your principles and basic surviving, your principles get thrown away very quickly.
Same intention, different wording.
If they reworked Widowmaker to get rid of her instakill headshot tomorrow, even if I donât like her, I would be siding with the Widow players that this idea is asinine. Thatâs also why I, despite not playing much Mercy, still side with the Mercy players that felt robbed of their ultimate with her rework.
She donât need to be meta. Meta is fluid anyway. Look at Tracer.
ThatâsâŠreally an issue of what you and I consider âdeletingâ.
I donât think theyâre âdeletingâ Symmetra even if it means changing her mechanics around. If you do, thatâsâŠwell, thatâs completely fine. I just donât consider this âdeletingâ her.
:
And like I said, Iâm not speaking on anyoneâs behalf other than my own, nor am I trying to persuade anyone of anything regarding the matter.