Youâre argument is this: I can just flex to something else, ergo it is balanced? The problem is not everyone will play every character, period. Some are going to be inherently stronger, some weaker. I am sorry, but its a specious reasoning here. People never follow the âwhatâs bestâ for the better part of the playerbase, they play what they want, even Jeff has repeatedly said all the stats show this.
I am happy you got your wish for Competitive OQ, but I guarantee you it will have less respect by people considering relative skill than RQ represents.
This - and I for one think that its telling that unless it was Korea, the competitive OQ IIRC didnât fare all that well. This is a test to see what the distributions look like I bet.
With it being less popular in NA than mystery heroes and workshop game modes, yeah I bet they are quaking in their boots at the prospect! Itâs so nice that Jeff put some perspective on how many open-queuers there actually are. Not many, but they sure make a lot of noise in the forums.
No one spends hundreds of hours on a character, then just abjectly drops it to follow meta. Sure a few do, the vast, vast majority do not. GOATS is a symptom of why we had to have a system like RQ where an entire role (DPS) was eliminated⌠do you really want to return to that kind of scenario?
Say what you will, the community on the whole will look at OQ SR as less representative i believe.
There is no issue; just pointing out the fact the SR with it wonât be as respected. I also say three other thoughts 1) its a sign Blizzard is desperate, and 2) its a move to placate the Korean audience according to the details he gave and 3) a rough solution for queue times.
Why canât you guys accept that OQ is less representative than 2-2-2 with the SR? I find the egocentricity here alarming⌠and lets be honest, no is âaccountingâ for combinations that varied. On the one proponents of OQ say âwell its mostly 2-2-2 anyhowâ in which case its not that varied, then when its more convenient emphasize that its âmore combinationsââŚ
More combinations or not, its simply not the best representation of skill when tuning is done for a different mode. Again, were it other way around, where balance was for OQ and not 2-2-2, I would argue the reverse.
SR between two systems where the same pool of characters is used is not equivalent when balancing is done for one system. Period.
I am not arguing against SR within one system, my point which is pretty much irrefutable by anyone who knows game theory will agree that its not a reasonable comparison.
The point on Korea is thatâs the driver for this btw.
Not sure what youâre saying here. Regions canât be compared because they have different population sizes, and Seasons for the same reason, and Roles for the same reason.
Its typical though - people keep posing these weird arguments to justify the existence of RQ they donât like.
Separate role-based SR is good, it no longer means I am winning a game against a team then oh, well that mediocre Tank suddenly turns into a raging DPS and flips the game. Then everyone else sensing it just says to hell with it and flips to their most played character. This was the way OQ basically functioned and will do so going forward.