⌠OMG⌠no one is making a comparison on region⌠I merely stated this was done to sate Korean players⌠and keep them in OWL, nothing more, its a desperation move.
There are a number of benefits to having it. I just donât understand your rabid opposition to it.
Itâs not popular in the US, so what? Rest of the world seems okay with it, so why does it matter if the US doesnât care for it? No one is making you play it.
All I can get from this, is that youâre worried youâre going to be made to play it, and lose things in RQ. Youâre only set to gain from it. If itâs so unpopular in US, why are you even concerned about it splitting the base in a region thatâs fairly unified?
Having seperate SRs imo was a very healthy change though. I personally enjoy being able to try climb on all 3 roles rather than just on my best one. Eg- i climbed most before playing dps and off tank but wen filling on main tank and support i would usually lose at 3400sr so would avoid them roles.
âŚbut now i get to enjoy healing without worry of it affecting my overall SR gained from being an insane pharah/off tank player like pre role que and can put 100% focus into climbing in my chosen roles within balanced enviroments.
I dont think many people at all wanted 222 for the reason u stated lol. Not here for a pointless back n forth, just my opinion
Yeah, probably one of the very few genuine benefits of Role Queue.
Of course, we probably couldâve found some way to do it without 2-2-2. E.g. time spent on a certain role in a game counts for that amount of SR gained etc.
I was surprised by how unpopular it was outside of Korea. I expected it to fall off from the numbers Jeff gave but I did not think it would fall off that much