If the hero is doing 20-40% “extra” damage in a meta which is like suppose to be heaven for her, but still barely picked in professional league, then exactly how do you expect the hero to be viable after nerfs?
P.S. If you think balance should be around gold, because that is where most population is, I respect your opinion, but please don’t post about it here.
Because the logic in this game is in the garbage bin…
we nerf heroes with almost zero mobility (sure she have tp but need time to build it up in fight) that need time to ramp up the weapon… pretty easy to counter and that in this double shield meta is a good counter…
we nerf Torb secondary fire because… who know…
but we leave Doomfist that come, oneshot and go away with zero risk like it is…
On the one hand, of course I’m salty about Symm getting nerfed. On the other hand, most of my best plays involve using TP to place my team in a winning position, sneaky turret placement, photon barrier dancing and orb spamming, so beam nerf won’t really hurt me much.
Also, while I have 84% winrate with Symm, I rarely ever lose to her on the enemy team, cause I played her so much I know all her weaknesses and how to exploit them.
Funny thing is, I can also clearly see as people get better and better at dealing with Symm with each passing week because she is played so much. I’m pretty sure that by the time they nerf her, she will drop to average winrate even before nerf, and get back into garbage bin after.
Sym deserved the damage nerf though. After the bug-fix they realized she was pumping out too much damage. (Ps I don’t care about “but other heroe have more damage” she could melt a whole team on her own.
Agreed that the Symmetra nerfs were unesessary, as besides the fact that Symmetra finally became a viable pick for the first time since the game’s release in high ranks, when people are talking about that ~30% DPS boost they fail to also include the context in which that data is true.
Which context happens to be the fact that the game is universally going through a shield META, which means that Symmetra can get huge charge off those shields pretty much all of the time.
Therefore, the shields themselves need to be overall nerfed, along with the overall huge damage creep in order to compensate for that change, but certainly not Symmetra…