OWL Experimental Card changes list (COMPLETED!) Available 3/22

EXPERIMENTAL CARD AVAILABLE 3/22

**Now updated with the official changes provided by the OWL website which can be found here:

Ana

  • Max ammo increased from 12 to 14
  • Nano Boost can be used on Ana by hitting the interact key (default F)

Ashe

  • Dynamite damage reduced from 100 to 90

Baptiste

  • Regenerative Burst healing reduced from 75 to 65
  • Immortality Field no longer protects teammates to a minimum of 20% health—minimum changed to 1 health

Bastion

  • Self-Repair increases movement speed by 25% while in use

Brigitte

  • Inspire healing to teammates removed when Brigitte is eliminated

D.Va

  • Boosters duration increased from 2 to 3 seconds

Doomfist

  • No changes

Echo

  • Duplicate: when ultimate ends, Echo will be healed to half health instead of full

Genji

  • Alternate fire spread reduced from 9 to 8 meters
  • Dragon Blade: when Genji gets a kill during his ultimate, the duration is increased by 1 second

Hanzo

  • Dragon Strike:
    • Movement speed increased by 20%
    • Damage increased by 20%
    • Distance before the dragon forms from the arrow shot lowered from 10 to 5 meters

Junkrat

  • Concussion Mine minimum damage increased from 30 to 35

Lúcio

  • Soundwave cooldown increased from 4 to 6 seconds
  • Crossfade:
    • Radius increased by 50%
    • Effectiveness is increased by 20% at close range, falling off to -50% at maximum range

McCree

  • No changes

Mei

  • Maximum ammo increased from 120 to 140

Mercy

  • Killing blows reset Guardian Angel cooldown

Moira

  • No changes

Orisa

  • Protective Barrier:
    • Health increased from 600 to 700
    • Cooldown increased from 10 to 11

Pharah

  • New Passive: Damage taken while airborne decreases by 5% and damage taken while grounded increases by 10%

Reaper

  • Shadowstep voice line removed

Reinhardt

  • Earthshatter: stuns closer targets for up to 3 seconds; maximum range targets stunned for the normal 2.5 seconds

Roadhog

  • No changes

Sigma

  • No changes

Soldier: 76

  • Helix Rockets:
    • Can hold 2 charges
    • Damage reduced from 40 impact + 80 explosive to 30 impact + 50 explosive
    • Self-damage scalar reduced from 50% to 40%.

Sombra

  • Hack:
    • Activation time increased from 0.65 to 1.15 seconds
    • Duration increased from 5 to 6 seconds
  • Translocator cooldown triggered when used or destroyed (as it used to) and is reduced from 6 to 5 seconds

Symmetra

  • Turret travel speed increased from 15 to 20 meters per second

Torbjörn

  • Turrets
    • Can hold 2 turrets
    • Damage and health of turrets reduced by 40%

Tracer

  • Health increased from 150 to 175
  • Recall cooldown increased from 12 to 14 seconds

Widowmaker

  • Venom Mine:
    • Damage increased from 75 to 120
    • Duration changed from 5 to 6 seconds
    • Trigger radius increased from 3 to 4 meters

Winston

  • Armor increased by 15 and health reduced by 15 (total pool is the same)

Wrecking Ball

  • Size reduced by 15%
  • Ammo reduced from 80 to 70
  • Grappling Claw cooldown increased from 5 to 7 seconds
  • Adaptive Shield no longer prevents enemies from generating ultimate charge

Zarya

  • Projected Barrier range increased from 30 to 34 meters

Zenyatta

  • Transcendence speed multiplier increased from 2x to 2.3x
    That is all! Thanks for staying in tune with me!
102 Likes

You should put “Sigma: No Changes” in the post so people don’t wait for him

13 Likes

oh sure lets give the game more reason for her to dominate the casual ladder meta, not like shes already 10% pickrate down here but anything for pro overlords I suppose

94 Likes

Ana is balanced/mediocre and y’all who complain about her need to get over it, seriously

You guys don’t even play her well nor does your team capitalize on nade correctly yet y’all call her OP

40 Likes

Ana self nano boost should be applied when you hold the Q button to differentiate.

10 Likes

you sound like a person that spent too much time on the forums and now believes pro players are the reason you are sad

25 Likes

Sorry its been turned down rip

1 Like

It looks like every hero is getting buffed honestly

1 Like

no chance bap and brig get buffs

3 Likes

Sigma no changes really says alot about these " Influencers " have on the gamr

23 Likes

what would you change?

1 Like

Since the experimental tournament is just gonna be random BS why not have just grasp pull people slowing towards him.

3 Likes

i mean, he’s pretty strong right now, especially after the 2.5 to 2s shield

That’s true, but this card is supposed to be just random BS for every hero

2 Likes

What duration decreased? They wanted to make kills refresh valk’s duration by 2-3 seconds.

I didn’t hear anything about deacreasing valk’s overall duration.

no, it’s what pros think hero changes should be. Evidently they think sigma right now is fine

5 Likes

I had it as a placehold. its now removed

Behold our one and only deity, Ameng

in high ranks maybe, but diamond and below she is an easy value character. nobdy contests her so she gets super easy free value by shooting rein butts all day and boosting mercy heals and nanoing the rein or gengi. no need to anti anything when you could just outheal the enemy.

am not sad more vindicated in my belief that they can come with suggestions just as selfish or stupid for their ranks without considering the effects it could have on the rest of the game and its various skill brackets as the rest of us. theyre meant to better and smarter at this or so am told.

ana is over performing in lower ranks as is and just straight buffing because shes mediocre in high ranks just isnt healthy for the game and its community as a whole. this is the exact same thing with gengi buff months ago. he wasnt working in high ranks they gave him numerous buffs to work and he dominated both the ladder and the pro setting.

why do people only care about changes that dominate low ranks when its on character the community finds abhorrent to play against, but when its ana or gengi its like put them through screw the meta and health of the ladder where they are already performing well we want to play what we want.

10 Likes

So contest her. :sleeping: End of story.

We balance around GM and OWL.

13 Likes