No mate. The issue is you think Boost is something that needs to be nerfed and then have its power shifted elsewhere. Beams and GA is mercys identity.
Also your idea of âfixingâ ONE support will not change a single god damn thing about queues. Iâd love to see what buff you think Mercy needs after you ruin her by removing boost.
But only Widowmaker has bad interaction with her beam, since her ult sucks, and she does not give her anything because she is not breaking any OHKO thresholds⌠The rest of the roster is fine to some extent (it is sometimes hard to keep up with flankers and stuff like that but that is a non issue).
So we only need to nerf ONE thing on ONE heroâŚ
But it does not suck on those charachters⌠it is balanced⌠The problem here is that, I think, you think that her beam is so a hero that has the blue beam on can pew pew harder so they kill fasterâŚ
IT IS NOT TRUEâŚ
The power in blue beam is swinging ULT ECONOMY in Mercy favourâŚ
While now it works on all heroes (Iâd say except Widowmaker, but only that wallhack is not that impactfull most of the times), attack speed buff would work only on a handfull of heroes⌠So what does Mercy do when her teammates are full HP, and they do not benefit from it? Heal full HP target? Or goes full on battle Mercy pew pew?
Not sure about that. I feel like they could make rezz work in 5v5 environment without making her busted
Now we are speaking about how fast devs can work on changes and implement them⌠Your idea would have the same problem thoâŚ
And you still didnât address how making her play style LESS FUN in certain situations wile HELP with queue timesâŚ
That is also what I am waiting for, but at this point I donât think we will see anything in that regards
âJump meter changed to full when near teammates or the groundâ - That is QoL decrease, since it will be awkward to do small SJ, like the ones to SJ rezzâŚ
âHealing increased to 60 from 55â - Moth had 60HPS and it was not healthyâŚ
Burst heal on valk activation⌠Meeh, I can see it being usefull in some situations, but it wonât compensate for making her unfun to play in certain situationsâŚ
That, with 1.5s CD on GA would make her straight up MOTH lvl bustedâŚ
Yeah so. These are not ideas that I would call good.
GA Jump sounds like a bootleg bap jump which if you were a good mercy player you already have tons better mobility so why even ask for this?
Valk maxing everyones HP AND cleansing AND being up for 10 seconds? Aight I want whatever it is youâve smoked. Seems like good stuff.
HPS at 60 is probably fine now that we donât have double shields but you donât gotta change boost for this.
Or a valk dropping a 50heal is so insignificant it doesnt matter and itâll just not make the ult any more impactful anyways, waste that âpowerâ on something else.
This is just straight up bad. Even if it wouldnât be terribly broken which it 100% would be a ground based heal for a hero WHOS WHOLE IDENTITY is to FLY around between everyone and to be the MID AIR support is just nonsense.
I think I know a bit about that. Considering I was probably the one person on the forums suggesting she get nerfed down to 50hp, in the first place. đ Maybe just give Mercy 60hps
Changing damage boost would probably make it so they could buff her overall value by about 10% somewhere else. Either through buffs or adding new features to Mercy.
Well, Iâve been going over the specifics in this now⌠wow 250 post thread. And havenât seen anything concerning yet.
Now I wonder if, in few years, you will look at this topic and think âhmm it was actually sojourn that was busted, not mercyâ if this will go liveâŚ
But that is the thing with her⌠She does not need nerf to be buffed, since she is not busted ATM⌠Vivian is the problem with that meta, not Angela⌠And hog, but hog couldnât care less if he has Mercy or notâŚ
Thatâs the thing, I think Sojourn should be nerfed, AND they should clear up enough power budget for Mercy to give her some capabilities that will pull in a lot of old Mercy mains.
yeah sure but an increase in fire rate boost especially at 30% is literally a mini kitsune rush without speed and reload speed. itâd be crazy stupid and lowering it to 15-20% to balance it would make it bad.
a damage reduction would just be stupid op because itâd be permanent, and take forever to kill a player.
a damage boost is fine, id like to see 60 hps and 25% dmg boost with other buffs tho
TBH, if they wanted the biggest splash they could probably just do that Single InstaRez as Ult, and MiniValk. Or something like that âbefore players die similar to mass rezâ.
You wonât do it without making her into a Main healer again⌠And when she will have one of the strongest healing in a game we all will have moth meta flashbacks I think in a weekâŚ
She wonât be in foreseeable future⌠She still needs to sell a few skins before that.
Why? You have not provided argument WHY she would be busted if we buff her in her current state?
TBH, I think they could probably get away with 65hps and a 1.5sec Rez, if they did this BlueBeam change to +30% Attack Speed.
Granted, Iâm looking at this tidal wave problem with matchmaking in the next 9 days, where devs are going to be panicking trying the desperately get more Support players.
But that change to blue beam fundamentally changes mercy gameplay flow⌠And in which situations you can pick her⌠She will work with handfull or champions that does benefit from RoF increase, while if you donât have those on your team you are stuck with nothing to do when your team is full HP⌠Now it is fluid and you can make argument that it works with every hero in the game⌠Why we want to take that awayâŚ