Overwatch Retail Patch Notes – March 22, 2021
A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.
To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.
EXPERIMENTAL HERO UPDATES
This experiment is intended for use during the Overwatch League Experimental Card Tournament and for you to try out these player-suggested changes yourselves–there is no plan to implement these changes outside of this experimental card.
HERO UPDATES (ONLY IN EXPERIMENTAL)
Ana
Biotic Rifle
- Ammo increased from 12 to 14
Nano Boost
- Can now be self-cast on Ana by using the interact key
Ashe
Dynamite
- Damage reduced from 100 to 90
Baptiste
Regenerative Burst
- Healing reduced from 75 to 65
Immortality Field
- Now protects teammates to a minimum health threshold of 1 health, down from 20% of maximum
Bastion
Self-Repair
- Now increases movement speed increased by 25% while repairing
Brigitte
Inspire
- Healing removed from teammates when Brigitte is eliminated
D.Va
Boosters
- Duration increased from 2 to 3 seconds
Echo
Duplicate
- When Duplicate ends, Echo will return to the health value she had prior to activating the ability, or to 100 health, whichever is higher
Genji
Shuriken
- (Secondary Fire) Spread reduced from 9 to 8 meters
Dragonblade
- Duration increased by 1 second for each kill while active
Hanzo
Dragonstrike
-
Travel speed increased by 20%
-
Damage increased by 20%
-
Distance before the dragon forms from the arrow shot reduced from 10 to 5 meters
Junkrat
Concussion Mine
- Minimum damage increased from 30 to 35
Lúcio
Soundwave
- Cooldown increased from 4 to 6 seconds
Crossfade
-
Radius increased by 50%
-
Effectiveness increased by 20% at close range, falling off to -50% at maximum range
Mei
Endothermic Blaster
- Ammo increased from 120 to 140
Mercy
Guardian Angel
- Killing blows now reset cooldown
Orisa
Protective Barrier
-
Health increased from 600 to 700
-
Cooldown increased from 10 to 11
Pharah
New Passive: Damage taken while airborne decreased by 5% and damage taken while grounded increased by 10%
Reaper
Shadow Step
- Removed voice line triggered upon arrival
Reinhardt
Earthshatter
- Stuns closer targets for up to 3 seconds. Targets at maximum range are stunned for the standard 2.5 seconds
Soldier: 76
Helix Rockets
-
Now has two charges
-
Damage reduced from 40 impact + 80 splash to 30 impact + 50 splash
-
Self-damage scalar reduced from 50% to 40%.
Sombra
Hack
-
Activation time increased from 0.65 to 1.15 seconds
-
Duration increased from 5 to 6 seconds
Translocator
-
Cooldown is now triggered when the translocator used or destroyed, instead of immediately after placement
-
Cooldown reduced from 6 to 5 seconds
Symmetra
Sentry Turret
- Placement travel speed increased from 15 to 20 meters per second
Torbjörn
Deploy Turret
-
Now has two charges
-
Damage reduced by 40%
-
Health reduced by 40%
Tracer
General
- Health increased from 150 to 175
Recall
- Cooldown increased from 12 to 14 seconds
Widowmaker
Venom Mine
- Damage increased from 75 to 120
Duration of damage over time effect increased from 5 to 6 seconds
- Trigger radius increased from 3 to 4 meters
Winston
General
- Health/Armor has been redistributed from 350/150 to 335/165
Wrecking Ball
General
- Size reduced by 15%
Quad Cannons
- Ammo reduced from 80 to 70
Grappling Claw
- Cooldown increased from 5 to 7 seconds
Adaptive Shield
- No longer prevents enemies from generating ultimate charge
Zarya
Projected Barrier
- Range increased from 30 to 34 meters
Zenyatta
Transcendence
- Movement speed multiplier increased from 2x to 2.3x