Now you are making millions of hours up and players that agree with you from nowhere. Ad populum fallacy. Cool, keep digging your own grave
Once again, making up now even profiles. You didnt even inspect other people’s profiles, only mine and now you think a Flex player is a support main, dear god, you are making this too easy.
There it is , yeeeeah cant wait to see the new things you are going to come up with.
You basically said that dive is the reason soldier/mcree positioning is hard in a general thread about mechanical skills dude. Thats like saying “Pharah is the worst hero because widow exists”. Zero sense.
Dont bother replying from other accounts or calling a friend with a different account to post in your name. This ends here.
Thing is, there’s more ways to raise the skill cap on a hero than simply making it require aim and in many cases (such as Winston or Lucio), they can still require mechanical skill. The problem I see with heroes such as Moira or Brigitte (and I say this as someone who does enjoy/play them), is they’re both extremely easy to pick up as well as easy to master, and have very high impact despite such ease of use.
Aim is not, and should not be, the end all. But, there’s other ways for non-aim intensive heroes to be made complex and still have a high skill ceiling, I do think some heroes are a little lacking on that score.
Jesus your arguments are fantastic. Can’t argue with the logic because there is none
Have fun with your plat logic, lecture a few others higher than you about how to play the game.
You also have double the hours on Moira than any other, you are a Moira main, who has a little bit of flex.
I mentioned dive because we are talking about mechanical skill, which is something that doesn’t get to acceptable high levels until Master. In which case dive is prevalent. So yes it is the logical case to use. But logic isn’t your strong point.
I also like how you immediately eliminate any possible way for me to show my other account to cover your back
Your arguments are the equivalent of throwing the chess board onto the floor and declaring yourself winner.
“I have good aim so I should be winning but I’m not. >:( Why?! Oh there are heroes who’s skills, decision making and positioning pay off well as part of their kit just as aim and positioning pays off on mine. I wish McCree, Widow and Soldier were the only selectable heroes. That way I can call Overwatch solely an fps rather than an fps/moba/strategy hybrid. All heroes who require less aiming skill than the heroes I play are bad and for losers.”
I’m tired of these, “I have better aim so I should be rewarded” or “X hero needs more skill to play, therefore anyone who plays Y hero is bad” mentalities. It’s boring, juvenile and doesn’t really belong in Overwatch. The heroes that require precision aiming ARE rewarded by being incredibly strong. Every hero requires aim, to an extent so can we just forget this “no aim” BS? Even Reinhardt has to “aim” his shield, sometimes shield positioning is a game-changer.
I don’t even know where I’m going here, suffice to say, this whole no-skill BS is lame. Stahp.
I don’t know who’s that person, but if you have a close look to every main tank in OWL or OWL level players, their aim is AT LEAST at master/grandmaster level. There’s a 1v1 youtube video “XQC v Sinatraa” with Tracers. XQC would have been a Master Tracer easily with some practice. I bet that “your” milkywayman rekts the majority of Diamond DPS mains. So, cut the bs if you have no idea what you’re talking about.
Here some stats from main “no aim” grandmasters:
Player
Main
Hero
Games
Acc % (perc)
Crit % (perc)
Muma
Winston
Soldier
5
45 (99th)
6 (69th)
Iremiix
Winston
Tracer
3
40 (94th)
7 (50th)
Gesture
Winston
Zenyatta
4
29 (86th)
11 (79th)
Mano
Winston
Zenyatta
9
26 (64th)
12 (90th)
Fissure
Winston
Genji
3
32 (79th)
9 (65th)
They do not seem super wow but these stats are against top 500 players. This indicates that they have pretty good accuracy given that those heroes are not in their comfort zone. Also, they have some other stats which are pretty good, but I’m not going to do a full analysis for every single winston in top 500.
Soldier doesn’t need a buff as such. McCree definitely needs a QOL change.
Soldier is a fantastic hero, a bit of utility, some burst damage and good overall range. He is the traditional FPS hero and he isn’t under-performing at lower levels.
The issue is that he is just so susceptible to dive which you have issues with at Master+. To do your job effectively you will find your are keeping a bit of distance from your team, which makes you such an easy dive target for Winston and D.Va. Play close to your team and you more than likely aren’t going to be as effective as other picks.
Which is why most, including myself, go for Tracer.
Tone down dive and we will see more Soldier.
McCree on the other hand is just a pick where others do almost everything he does better. Which is a shame as he was my main for a long time, and he is so enjoyable.
If you have a low skill ceiling, that means your impact is low.
Out of all the possible actions in the game that could possibly be rated, on a scale from 1-10, low skill ceiling means that the maximum a character could do at full mastery, is like… 5.
Last I checked, a hero like Winston has a skill ceiling that maxxes at 10, like any other meta tank or meta DPS, because those meta heroes are capable of getting solo-teamwipes .
A skill floor, on the other hand, is the barrier for entry. A hero being accessible, on the same skill scale from 1-10, means that their skill floor is a 1. They don’t have to try to be effective. Low skill floor heroes can also have high skill ceilings, and max out at 10.
But for someone, like say Widowmaker, you have a bare minimum, a pre-requisite of being a 7, in order to use her effectively.
Starting with giving him the ability to roll mid-air would give him more mobility without giving him anything powerful. Don’t know why it isn’t the case already.
Trolling 101, you are a clear example. Keep digging your grave and editing non stop
You dont even have rank and rank shaming its quite sad, mostly because its another fallacy, ad verecundiam. Now you have used 2 fallacies, awesome
You dont even know how to look profiles dude, how is anyone going to trust anything you say? You are looking at the LAST COMP season with … 30 matches? hahaha. Oh well i also have a 72% win rate but lets not mention that either because again, that wouldnt be convenient to you, mister “my smurf is GM”.
You are someone with zero comp experience talking about a rank you dont have and a comp that you dont play to argue against mechanical skill in a game. Dive has nothing to do with “aim vs no aim”. The existence of dive doesnt validate absolutely any of your points, just like the existence of widow doesnt make pharah a bad and useless hero.
Its pointless, stop dude, you are embarrasing yourself. And you even say logic is not my strong “point” ? Really?
Oh like you were going to. Go on, we’ll wait, it will be so fun!
You are looking to a mirror mate, you are mistaken. Turn on your monitor please.
Suuuure … until you post from your magical non existant account or you send a text to a friend to post here or something. Yeah we were all done with your fallacies long ago.
I bet youre bad with McCree! I dare you to encourage blizz to create more Non-aim based heroes! This game is full of “NO-SKILL” NO-AIM heroes like Winston! I thought this game is a team based shooter… do you want auto-aim for every hero?
They seem to be tentative about increasing or changing McCree’s movement.
I’m not entirely sure how they go about giving him a boost. I would try a slightly quicker flash bang cool down, and see how that goes.
I thought the mechanical characters where calibrated based on top 500 players, like Dafran. Which would imply that high skill ceiling heroes are useless, or at least underpowered, at all the other tiers. Meaning the value of Tracer is equal the value of a Winston (“who everyone can play at full potential”) only in top 500, while in diamond, the Winston is way more useful to the team. No?
I don’t think I want to see Tracer nerfed. I’ve enjoyed playing her from time to time but I don’t spend much time with her and am certainly not that great with her. Maybe with practice I could be better but that kind of flitting about gameplay has not been my thing for almost 20 years if it ever was.
That said, I do wonder if we need better adjusted mobility counters that don’t punish everyone else so much.