No Aim =/= No Skill (revived)

Because Mercy and Symmetra don’t require aim and thus are over power Winston. Buff Winston’s auto aim! Should be a 360 tazer around his body, why isn’t this a thing!

This topic has no point.

Everyone requires and benefits from situational awareness, communication, so on. Some just lack the requirement to aim in addition to those things.

And it’s not like heroes such as Mercy require more awareness or more positioning. DPS characters require the same awareness of enemies just for different reasons, and Mercy still has the same get out of jail cards that heroes like Genji do, only without the aim requirement to perform her job.

There’s a reason all the first time players flock to her.

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This is an oddly heated debate. I feel like OP is trying to say, “It takes more than aim to be good at this game, and also this game is designed that way on purpose to accommodate more types of players.”

And some folks look at that and say, “Yeah, but I’m better than you.”

…okay?

I mean, granted, the title of this thread is misleading. Aim obviously is a skill, and a very important one for most heroes. It’s just one of many skills required to be decent at this game. And the game is designed with some heroes whose required skillset just doesn’t heavily weight aim. Like RichC said, that’s awesome because it allows those of us with mediocre aim to compete on a more or less even playing field.

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What about Bastion. Not being mobile makes positioning extremely important. Has 2 different hitscan weapon, ult is projectile.

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People used to. “No aim / No brain / I’m a Winston main” is a meme I saw spammed in a lot of Twitch chats back in the day.

Then Winston became the hingepin of the dive meta.

The fact that “no brain Winston” is no longer a meme suggests strongly to me that this kind of argument is usually way more about status and/or elitism than anything else.

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An assumptive and petty response. The thread isn’t hurting anybody.

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Like i said before, its now WHAT they require

Its about HOW MUCH of that “WHAT” they need

For example,

Its more important for a mercy to do callouts with the mic than lets say a dps, so we can say mercy requires higher of the teamwork/callouts skill than lets say mccree

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Totally agreed. Also people who say “aiming heroes need the same skills as non aiming heroes AND the aiming skills” are mostly wrong lol. Not because aiming heroes don’t require positioning but they do require less positioning than, say, bastion or torb who will be severely punished if their positioning is bad. Same for Mercy; being defenseless (even battle mercy can’t out-dps most people who dive her) she depends a LOT on positioning and game awareness.

I’m only a low gold player so perhaps my word means nothing but I always laugh when people who main aiming heroes say they need the same skills as Mercy for example. Most typical dps I run into have such tunnel vision they completely forget everything except their preys. And when they make a mistake, they’re not as heavily punished as a mercy who’s out of position or a torb who’s put his turret in a place where it can be too easily destroyed, or a symmetra who runs into the enemy team alone like your typical genji but doesn’t have half of his escape abilities.

Every character needs skills. And some of them need a different type of skills or more skill from aiming than positioning or vice versa. Claiming that aiming is The Best Skill is just some elitist claim coming from people who apparently can’t grasp the diversity of heroes from ow–which is its main strength. Different characters, different roles, different synergies, all in all for a good team game.

Anyway, thanks for this topic! It’s spot on.

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Aim is like money, you’re effed if you don’t have it, and having more can never hurt.

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Not only that, but aiming on a PC platform with a mouse is fracking trivial

But your also done if you lack everything else

Exactly! You put into words what I was trying to say. People forget it’s a team game. Headshotting as widow isn’t as important in every situation as à junkrat spamming a choke point for crowd control or a bastion bursting shields to force a retreat or a mercy making callouts since she sees more things.

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I wish more people could think that way though

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Its nice to see a majority agrees with OP.
And funny how most that don’t didn’t even read the post.

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That gives us very important information about the people that disagree

I find it funny when players don’t think game sense is a skill. I think a good analogy is maybe basketball, you could be a god at free throws but that doesn’t mean you’re actually good at basketball.

self selection bias. It takes less effort to like the post than to respond negatively to it. It’s only because overwatch has less of a focus on mechanical aim that this topic even exists as people who are poor at aiming try to justify that they don’t need aim in overwatch to compete, which is false. You need all of the skills listed in OP but there are heroes that allow players to circumvent the need to have all of those skills in balance.

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The point isn’t that aiming isn’t required or isn’t a skill, only that it’s not the be all end all of “Skill”

Why does this seem to be so hard for people to understand?

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I think “dismissive” is the exact appropriate attitude to have about aiming when it’s so grossly exalted by elitists, because it’s the least valuable and least impressive skill to have unless you’re literally the top .1% and maybe even that’s being generous. To put it another way, as Chro often liked to put it, you can be several orders of magnitude worse than aim at someone and still beat them just because they’re marginally worse at tactics than you are.