Every hero requires what you call “everything else”
It dosnt hurt to try, even if it only changes 1 or 2 peoples mindset, hell, i used to think like that once, posts like this changed my mindset
I inspire for others to have the same change
@alchemist-12126
I personally think that situational awareness and Positioning are also extremely hard to master, mostly because its harder to tell that your have good positioning or awareness than aim
But in general, none of this skills are “Easy” to master, Otherwise we would all be top 500 grandmaster owl players
I’m replying to this thread because the OP, Magy, is 100% correct. And if I may, I want to add two points I wrote up on the old forums on this very point:
I’m an older gamer, I don’t have those high twitch snappy reflexes I used to have. I’m 100% happy there are heroes like Reinhardt, Winston, Moira, and Mercy in the game. I’m happy that I can still compete at a decent rank (Plat) playing these heroes.
And you know something. There are a lot of gamers who are getting older and these kind of games (Overwatch) are a godsend to us. We still love gaming, we still have exceptional game sense, and we still enjoy competition, we simply lack those MLG reflexes.
Look at the tank roster, those are all amazing heroes that take exceptional game sense in order to take space, secure kills, and defend the support/backline.
The fact that Overwatch had a place for a gamer like me is why I was attracted to it in the first place. This game would not have sold as well as it did if it didn’t take into account all demographics of gamers.
So before you are ready to toss me aside as a gamer, just know I have booped, peeled, body blocked, hooked, bubbled, DM’d, and shielded all of you DPS and Support players. Know that I have pushed you up with my shields, shot called targets with Winston, Know that I set you up to get that awesome quintuple kill with my Zarya ult/Reinhardt ult.
I’ll still be there to compliment those great plays you make, but if you don’t want to return the favor because you think “we” play “no skill heroes” that counter your “skilled” hero, then I don’t know what to say. No… Check that… I do know what to say.
ALSO THIS
You telling me snapping my shield around to juke a RIPTIRE to block it isn’t skill?
You telling me that baiting out a Reinhardt Earthshatter to block it isn’t skill?
You telling me that Mercy player with exceptional positioning to follow in behind a dive but zip out and take cover to avoid a widow bullet isn’t skill?
You mean to tell me my Winston Ult to disrupt the enemy team’s defense to scatter them so my team could pick them off isn’t skill?
You mean to tell me my Earthshatter on that Genji Blade to save my backline isn’t skill?
You mean to tell me that Mercy player who pulls out her pistol to fend off a flanker while simultaneously looking for line of sight of a teammate to get out doesn’t take skill?All “no skill” heroes doing exceptional things if you ask me.
Couldnt have said it better myself
I love this post, i have said the same thing many times in the past. But i think that the other concepts may be too complex and nebulous for your average COD player, so they can only “hur hur” their “aim is all” spam.
While out of position letting the team die.
I know it isn’t a classic FPS game, but I think that aim dependent heroes should be able to outperform non-aim dependent heroes. Holding a button shouldn’t do more DPS than landing perfectly placed headshots.
I don’t think a single character with any form of burst damage or aim assist can out dps an aim character landing perfectly placed headshots.
This “muh positioning and awareness is skill” bs is getting really annoying. Aim dependent heroes are doing this just as much as your moiras and mercys so stop pretending like your heroes are high skill cap.
Great post
I’m learning a lot
Aim is definitely a part of a skill.
It better stayed dead, the topic is ridiculously absurd.
The point of this topic isnt that aim isnt skill, but that its not the only part nor the most important part. The point is, it ALL matters and to discount any one part is foolish and to think any character is unskilled simply because that one part of the equation is not their focus is also foolish.
This is why Overwatch is such a beautiful game. Good aim =/= high rank, unlike many other traditional FPS games. If you have the worst aim in the world but good positioning, Winston is the hero for you.
Well, in that case ,the title is extremely misleading.
Well said. Just look at winston’s dominant performance in OWL, the top players in the world. Yet he is a “no aim” character.
@iSinner: read beyond the title then, maybe?
That assumes every hero is equally as powerful. Soldier is stronger than a lot of heroes, so he’s good even if you aren’t the most skilled.
I was making a post just like this one earlier today due to a wrong-headed post about heroes who need no skill, but decided to not feed the troll after I was done. I am glad you have brought this up, and I have some comments / additions:
- I like calling the three types of aim out separately, because someone can be amazing at Pharah (projectile) but bad at McCree or Zarya, and potentially even other projectile aim-based heroes. Here are my versions:
-
Aim (Hitscan) - The hit registration method used by McCree, Tracer, D.Va’s Fusion Cannon and Widowmaker.
-
Aim (Projectile) - The hit registration method used by Hanzo, Pharah, Zenyatta, D.Va’s Missles, and Mercy’s pistol. You have this already listed as “Projectile leading” in your list, but I feel it is important to call it out as mechanical aiming skill.
-
Aim Tracking - The hit registration method used by Zarya and Moira.
-
I think “Ultimate Management/Economy” is a big one, and learning this skill is critical to getting to the highest ranks in Overwatch. Ultimates are so powerful in Overwatch, and they can win team fights and even games if used properly.
-
“Game Sense/Knowledge” is another huge one for me. If you are the best Genji in the world but have never touched another hero, you are a liability to your team. Understanding a target’s advantages and disadvantages through actual play gives you an edge in that fight. If you never play a given hero, it is easy to make incorrect assumptions about their strengths or weaknesses.
Overall, I think establishing that Overwatch has a list of skills closer to a MOBA than CoD is important to understanding the game, because, otherwise, if aim is the only skill needed in Overwatch, then a Silver McCree with excellent aim is the exact same player as a T500 Rank 1 McCree.
Thanks for sharing the list.
Read the post
Not the title
In the post i said aim is one of many skills
This “muh positioning and awareness is skill” bs is getting really annoying. Aim dependent heroes are doing this just as much as your moiras and mercys so stop pretending like your heroes are high skill cap.
Its because it is
A soldier 76 doesnt require as much positoning as lets say torb
Why?
Because soldier has a self sustain ability and a mobility one
While torb doesnt have any
Therefore its more important having good positioning as torb than as s76 who can easily pull out if necesary
Im not saying you dont need positioning as s76, you do, but you have more error margin, therefore, we can say:
Torb
- heavy reliant on positioning hero
- Projectyle leading
S76:
- Hitscan/tracking based hero
- requires good positioning
ohgodnotthiscrapagain.jpg
It’s great to see more people posting whether we agree or disagree with each other than just upvoting/downvoting every thread.
If aim is the only thing you need then why isn’t everyone a god at Winston? Tsss.