No Aim =/= No Skill (revived)


These all, generally speaking, the same thing. Listing them all as separate things is a bit unfair to the opposing argument.


There are really only 2 subsets of “Skills”.

  • Game Sense

    • Team Synergy
    • Positioning
    • Hero Experience & Understanding
    • Map Experience & Understanding
  • Mechanical Skill

    • Mouse / Analog Stick Control (Aim)
    • Hero Movement
    • Muscle Memory
    • Improvisational Reflex

I don’t disagree, that Aim is only one of many skills the game asks of its users. However I do think it holds a larger influence over a matches outcome comparatively then to skills such as positioning or teamwork.

A McCree who has no idea where to stand, but has famously outstanding Mechanical Skill can influence a matches flow a lot more then say, a Lucio with good game sense ever could.

Is that to say McCree is more important then a Lucio, to a team’s composition? Absolutely not.
Its simply to say, that lack of Game Sense is far more forgiving to a player then lack of Mechanical Skill is.

Game Sense, of which, is improved naturally over time;
While Aim takes conscious effort to improve, and arguably has an equally as large, if not larger impact on the games flow (depending on who you play).

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