I can say without blushing that many players feel she is already well balanced, impactful, and fun to play; and as such, needs no buffs at this time
The comments from Geoff do not indicate to me that changes are being made, only that they are being considered - but frankly, I would assume that someone in charge of balance would always have changes for all characters in consideration at all times. In my opinion, taking his statement to mean changes are on the way is quite a stretch.
Actually I disagree. 6 months is an excellent stat to use, as it shows the big picture and history of just how long this has been going on. Data is an excellent tool when itās showing a trend over time, and not āwhenever itās convenientā. Stats change constantly, and a week isnāt enough data to make the call on whether or not a hero needs assistance. The fact that this has been a thing for so long is a problem, and no, the patches, seeing as more of a nerf to her than a buff by many, is not something I believe will magically fix it.
Average winrates > Winrates in the top 1% of players. Just because sheās doing decent in top-tier play, doesnāt mean that sheās in a good state overall. The narrowed slice of data doesnāt account for everyone who plays the game, and we need to consider everyone, rather than just GM stats.
Even going by 1 month of GM statistics, Mercy still under-performs compared to Ana, Brig, and Lucio. So the point still stands.
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At the end of the day, the argument however isnāt that āMercy has a low winrateā, the argument is that people donāt find Mercy engaging, rewarding, and impactful to play compared to the other main supports. Her pickrates over the span of months, as well as the devs looking into her kit again, reflect this.
Neither you nor I can predict how much usage Mercy will get in the future without any changes. Many people are still experiencing GOATs in their games, and Iām still skeptical on Mercy suddenly being used again in spite of the Power creep and Ult spam that still dominates the game. So Iām going to have to disagree with you there. I believe that Mercy is going to see less usage if nothing is done with her kit, and instead, more usage from Ana, Moira, and Baptiste. They offer so much more to the comp than Mercy currently does, and that lack of Utility, as well as her Rez being on E instead of Q, is what I believe is hurting Mercy, more than helping her.
~Sincerely Yours xoxo,
a Lover of True, Fair, and Fun Balance. xavvypls
Yeah, the stats are pretty clear. No hero has gained in win rate, and dropped that much in pick rates ever in the course of the game.
She lost an ENTIRE Genji in pick rates.
Certainly if it breaks a hero which they loved, yes. Have you asked yourself WHY they are so salty? Much more than any other hero mains?
She is still unique in her play style, but it is garbage now.
Cool you donāt understand high school stats, and why the surveys were still valid.
Seriously, for an unknown population size (which this is, being large enough), you can still get predictive power from surprisingly small sample sizes.
We donāt check every proton in the universe in the particle accelerators, we check a REALLY tiny percentage, but we still have a pretty good idea what they are like in general.
Seriously, just learn some stats, Iām sick of having to explain it all the time, it isnāt even university stuff, it is just high school stuff, but people get it wrong all the damn time.
Maybe at low ELO. Moira is a throw pick outside of niche situations (Quad tank, the āwe have 1:00 to push roundsā, etc.). At any higher level of play, Mercy is better due to damage boosting and mobility. Of course, she only really seems to thrive in DPS heavy comps or on KOTH when pharmercy is more powerful.
Damage and general survivability provided not only by the supports. All of the heroes who are part of bunker comps have an ability that helps them survive.
Torb - E ability (canāt remember the name) Overload
Bastion - Ironclad
Symmetra - Teleporter
Orisa - Fortify/Halt
Roadhog - Breather
Baptiste - Immortality Field, AoE heal
Mercy - Self heal, Guardian angel
If there happens to be a hero who doesnāt have a self sustain ability, they will be pocketed by Mercy.
We have Valkyrie for that.
60 HP/s AoE Winston zap is negated by 60 HP/s AoE Mercy healing
you would not have valkyrie for every single team fight when your team is going bunker and the enemy is playing dive with reaper or pharah as dps.
its not about healing through shields, its sustaining your own team for when you get dived. ana would be the worst type of healer against dive and for dive. moira and mercy are similar with their base healing since it cant be eaten by dva. it takes less than a second to walk in or out of a winston bubble. But in that situation where the fighting is so close together, moira is able to back out with fade and survive longer with her orbs and etc. mercy can easily be focused in dive.
But it does mean they screwed up. The changes which drove them away were not needed to get rid of multi rez.
Nowā¦given we are going to quite possibly be facing roleQ with a 2-2-2 enforcement, donāt you think, it may be a good time to see if we can get those players back?
You know, the DPS players, may want to have sub 20 minute queue times, and happy support players will be a big part of that.
We know a good place where they are not happy, and roughly what needs to be done so they areā¦ and they donāt have to be big changes.
You would.
If thereās nothing to heal, damage boost.
Pocketing your bastion or any other spam hero can get you enough ult charge to farm up Valk in between fights + you can get charge from healing poke damage.
Wrong. Mercy is actually one of the best healers in the game with consistent healing and best at healing DPS heroes but moira and ana are tank burst healing heroes. However Mercy and Moira are the most reliable healers with lots of mobility.
Itās not, but pretty much any data before the Baptiste patch is completely worthless for judging character power and their standing within a meta.
It wasnāt just one or two heroes that were changed. It was easily the most significant and widespread balance patch weāve ever seen.
Weāve seen Mercy have a MASSIVE uptick in play at higher ranks. The lower ranks have always played Mercy, thatās why her pick-rate across all ranks has been pretty much the same, albeit with a slight uptick in her win-rate.
Considering that GM is the most sensitive to the meta, past the last 6 months theyāre the only level of play that actually plays GOATS, the uptick in Mercy play is pretty indicative of this patch being good for her.
In that Screenshot, Mercy has a higher pick-rate and win-rate than Brig though?
Thatās like your opinion man.
The data shows that objectively, this patch has been good for Mercy. Itās shifted the meta towards something that favours her much more than it favours other supports.
Is Ana better still? Probably. But lets not pretend that Mercy is a throw pick. Sheās good with certain comps, bad with others, whether the meta continues to shift towards something Mercy favoured is something that we just have to wait and see.
The thing is though, Mercy isnāt a bad hero. Sheās just a bad Deathball hero. Always has been, and short of deleting Lucio, Moira, Brig, Ana and Baptiste from the game, probably always will be.
Can I predict the future? No, Iād be making a lot more money than I currently am if I could. But I can read the data and while the dust still has to settle, on ladder its not looking good for GOATS, and if GOATS is gone, pretty much the only thing standing between Mercy and being top-dog of Supports again is Ana.