let’s start.
with the many things mercy mains/players complain about mercy, this one is definitely overlooked at, Chain heals during valkyrie.
(chain heals are the AoE heals that players get without being the beam target)
I cannot express enough how much I despise this feature, it literally makes her easier than she already is.
I’ll explain furthermore, Mercy’s best skill is Decision making. right next to the GA skills (such as super jump)
chain beams just take away that skill and leave with a spectator mode ultimate.
here are the other healers’ skills (not all of them)
Ana and zen’s skill is mostly aim
Lucio is mechanical skill and timing with the ult
moria is tracking and resource
and so on.
Last time I checked:
Ana’s ultimate doesn’t give her aimbot
Lucio’s ultimate doesn’t buff his AoE heals or his damage
Moria doesn’t get coalescence that aims from itself
the problem with valkyrie is that it takes away the mercy’s skill to CHOOSE who to heal, IE: flicking
that is one of her very few available skills that she has, and valkyrie just takes it away, not only for a long time. but mediocrely as well.
Mercy already has amazing mobility during valkyrie, what’s the point of it If I can float in one place and holding LM?
Chain heals should either be removed or nerfed to 20-40 HPS, while the main heal beam should be buffed to 70 or 80 HPS.
because right now healing with valkyrie makes me feel like an off-brand transcendence, not only this will make her ultimate more skill-based, but unique as well.
however, chain DAMAGE BOOST shouldn’t be touched. since damage boost shouldn’t be buffed for the main beam target.
this is one of the many problems with the current mercy (just because I said “problems” doesn’t mean she’s overly underpowered [which she kinda is]) I think this would be a great start to improve mercy without bringing back Moth meta or making the other healers not viable