more than insta rez i would like they reduce the cast time instead 1.75s and 2.25s of invulnerability reduce it to 1.0s-1.25s and 1.5s of invulnerability
Coughs in Mercy being the 7th most picked hero during triple tank meta. When you know she was the worst support besides Symetra. Mercy always has a high pickrate. Please donāt use that to justify keeping her this way.
I play mercy a lot in gold on console. At that rank I easily find myself with gold heals almost every match. If I see silver I know I likely was failing at my job.
At that rank Moraās arenāt great at balancing heals/damage and Anaās on console have a hard time aiming at smaller targets consistently.
I do sometimes find the healing rate to be just a bit too low to keep tanks alive under pressure. A second support saves the day for sure
Also lets look at how this is a double shield metaā¦the thing she has an advantage over Moira and Ana, is her consistency of healing through barriers.
But guess what?
Thereās a bug preventing her Valk chains to pass through barriers.
So the one area she was strong in, is no longer a thing and now Moiraās the go to with her orbs and ult.
This is why (and a lot of other Mercy players) have been saying for agest that ress on a flat cooldown is just bad design.
This is also why I think instant ress on Valk would be far from gamebreaking, especially in the current game.
Basically, ress is a very strong ability, however basically the punishment to it now is for her team to be braindead or the enemy not ignoring her. If she has ress and her teammate died in a safe enough spot or her team protects her-shes ressing every 30 seconds no matter what.
However when it comes to Valk (or having a charge mechanic to ress) means that you can punish Mercy by killing her or making her less useful-resulting in no or very little charge. Theres more reward for killing her (instead of her just walking back to the fight and ressing someone cause 30 seconds went by) and theres more reward for Mercy if she keeps herself alive better than the other and maximising her change cause then she can ress more. It becomes a dance.
I disagree with this. Smart play should be rewarded. Focusing down the right target and killing the right target should be rewarded. Denying important abilities should be rewarded.
you should be punished for not using your brain.
Its like the Genjis that I saw last year coming to the forums asking for Zen nerfs. āāOh Trans too strong countered my nano blade, is not okāā when in reality they had no business ulting without taking out the Zen or forcing Trans first.
I am also a gm mercy player, and I think right sheās in a good spot, but in a bad way since her only job is pocket the phara or the hanzo, she really isnāt fun to play since you canāt use your heal beam on all your teammates, they removed 90% of mercy gameplay that was beam juggling to just donāt die.