Blizzard is fantastic at hero balancing!
/s
Blizzard is fantastic at hero balancing!
/s
One thing i’d like to add is the fact that healing stats aren’t adequate arguments without context. For example, Lucio has higher heals than Ana, but most of those heals are trash, small healing and not the awesome burst heals Ana gives that tilt team-fights.
Mercy may have the second best healing stat, but that doesn’t mean she is a main healer. The little, fragile healing she gives to a single target won’t make a difference if they are bursted down immediately, but that will still pad her stats.
The potential to save an ally in danger is more important than the potential to have high healing by keeping everyone topped-off.
I created a comment earlier if you wanted to read. But I basically said that I also hate the idea of exclusive pocketting and explained why. I also showed my playstyle with Mercy that works and that doesn’t involve exclusive pocketting.
It’s quite long that’s why I’m only linking it instead of quoting.
This, we’re supposed to accept her being unfun, but the reason she got reworked was because she was unfun. Its a double standard.
I add, the blizzard has made it clear that they want mercy to be a healer with the highest healing media in the game, but it is now behind moira.
Yeah, I don’t like the concept of exclusive pocketting either.
I agree with you that stats aren’t adequate. Even if I had the highest heals in the game, it won’t matter if our team dies in every team fight anyway.
But I don’t agree with your other points.