Mercy is going to be useless

How do you quote a section btw…?

But yeah everyone says this as a default. Fun is subjective but it wasn’t subjective enough for the intial changes to put res on cool down? Only when its fun for a player “fun” has no place in balancing heroes but when its “unfun” for the player, we balance because those people can’t handle a frustrating mechanic. Hmm…? A little hypocritical to me.

Res on CD, Scatter replaced by Storm arrow, TP on CD now? What’s next Molten Core on a resource meter?

When do we stop balancing around “unfun”? Because “unfun” is also subjective. Just saying.

HAhaa, Mercy main. (20 character minimum)

And yet before mercy was buffed into the creature we see now- We still saw other supports being used.

Weird.

I think eveyone knows that changing that **** show of a rework helps not at all.

Highlight section and hit quote

Well, it wasn’t only the fact that it was unfun that made them rework it in the first place, when something is unfun and fundamentally flawed it tends gets reworked. Scatter Arrow? Massively inconsistent. TP? Apart of a massive overall rework. Rez? Conflicted with Mercy’s kit, she’s an in combat healer yet is better off leaving the fight to ensure efficient use of her ult.

I’am actually dancing right now, the witch is long from death, but we have taken a step to the right direction.

First I clicked this post laughing at the tittle thinking You were a Mercy main, I respect You dear person.

At this rate it will be true. But it’s a slow painful process. There will be a time when Mercy becomes useless. Not this year but it will definitely happen in the future. Probably in 2 - 3 years. No one ever though Ana would become a low tier hero and look what happened there.

And yet she is still an in combat medic that leaves the fight to res one person while she does not heal for 1.75 seonds and even more if she is killed during this moment. The FLAW is still there maybe not as prominent but they didnt address anything. They just moved the glaring flaw to a lesser degree… basically sweeping the dirt under the rug.

The problem is that 1.0 had weaknesses and the devs didnt explore a means to make those weaknesses more exploitable. They removed them with 2.0 (nerfs included) and gave her strengths more power.

But I do see your point… I honestly dont think she was nerfed in the proper area but I’m not a dev so I guess they know what they are doing even though history shows they dont. She’ll be fine and we’ll be asking for more nerfs for Mercy with buffs to other supports by the end of the year.

Idk anymore… lol :joy:

Oh and thanks for the quote info. :blush:

Hey folks,

Let’s keep all the feedback regarding the recent Mercy changes in this thread. As well, since this thread is starting to spiral into negativity, going to go ahead and lock it up now.

Thanks!