The freeze time is still the same. What changed was how long it takes for the slow from her primary fire to fall off, from 1.5 seconds to 1 second.
If 2 people decide to walk up to McCree, should he be able to do no damage to either of them?
Should his stun fail on both of them?
Whoever was in front would be slowed slightly, and the next one would end up in front, so neither could be frozen if 2 people approached.
If you want to make it that DPS canât damage people when more than one comes at them, then sure, make the change here.
It WAS teamwork, in the same way that the Sym/Mei teleport was teamwork, but that didnât stop the Sym/Mei combo being nerfed because it was NOT the interaction the devs wanted.
Well once again, Jeff has spoken, his main reinhardt has been oppressed by mei too much, some âfineâ tunning is required to keep his main fun and enjoyable to play.
And the day that Mei canât damage anyone because thereâs more than one, let me know. Until thenâŠ
She can, but McCree can use his whole kit on both.
Mei can either use her whole kit on one, but a large amount of her kit vanishes the moment there is 2.
She is not like McCree, or ANY other DPS.
Until they fixed that.
She does VERY little damage, and her tradeoff is she can freeze, but that tradeoff is only a real tradeoff IF she can freeze.
Freeze is already only applicable in special conditions (which involves the freezy REALLY, messing up, by taking her on, without cooldowns, out of postion, or other abilities forcing them into such a place.).
I would agree with the 2nd post. Lets see how it pans out first, but I agree, Mei is the only hero I think is terribly designed, as she is literally able to take away other peoples counterplay ability.
absolutely not, mei can do loads of damage with her rightclick.
With that fire rate?
Unlikely, and a quick trip to looking at her damage per game will confirm that she doesnât.
MERCY can do a lot of damage with her gun, but no one SHOULD be arguing that she does so, and is more of a DPS than the DPSers are.
Mei does VERY VERY little damage compared to other DPS.
In the game, ONLY Sombra and Doomfist does worse, and Doom does so with a massive amount of focus, where Mei does not.
A good way to get a feel for it, is to realise that Mei has the lowest final blows of any DPS.
If you are going to argue that her right click is good, you have NO way to back that up, because KNOW how it acts in the gameâŠ
IF you are frozen, you got caught out in the open without your team, with no cooldowns in close range, of a hero without mobility.
counterplay looks like, staying further back until you have taken her out, ORâŠ
using dash / blink / recall / double jump / translocation / fade / wraith / widow hook / Winston jump / McCree roll / Bubble / Any kind of boop / Junkrat mine / being near shields / Storm arrows (since you will kill her) / Jetjump as Pharah / Coach gun / GA / Fortify / Sleep.
And you ONLY need those IF you are caught in close combat with her.
Lack of Counterplay? LACK OF COUNTERPLAY?
What situations where you would get frozen by Mei would you NOT have been killed by almost ANY other DPS?
Staying in close range of ANY of the DPS, will get you murdered.
Hell, hog will end you WAY faster.
I get that the loss of control is annoying, but, it isnât any stronger than a one way ticket to the spawn room.
âtrashâ dmg is not equal to damage. By your logic bastion needs nerf because he does most dmg, which is an absolutely stupid argument.
Difference with mercy and mei is, that mei can reliably do more dmg than mercy. Quick trip to jadrioâs stream should already showcase that mei does indeed do a lot of dmg, however that dmg is quality dmg, most of it is a kill, much like widow.
Hell by your logic widow doesnt do enough dmg and needs dmg boost because she has less than mei and bastion is broken because he has the most damage.
ridiculous
Saying âyou got caughtâ in a game that literally has modes such as CTP is also quite ridiculous. jardio walls people into a room and ults while using cryo, literally nothing can be done, I guess Top500players are to stupid to counterplay
Not to mention that mei is the only hero in the entire overwatch that can isolate heroes without the team being able to help in any way, at least with hogs hook you can bubble or heal, but with mei wall all you can do is wait for your tank/s to die and reset.
Looks at her final blows stat. You donât know what you are talking about.
Heroes which ACT like widow etc, have REALLY REALLY high final blow stats, because, well, they final blow all the damn time.
Mei doesnât, herâs is one of the worst in the game.
AH, you havenât worked out that the point is the LAST place you want to be standing. Fight from better positions than the point, move in once the fight is won.
Donât yolo on to the worst position of the game, and then try to fight a brawller there. For the love of god, take a better position, win the fight THEN move in.
Is she a problem there?
IS she a problem ANYWHERE? She has never had the highest pick rate in the game, and frequently been in the lower tiers.
I am SURE you have never been this passionate at removing the people which pick rates higher than she gets, because there is ALWAYS heroes with higher pick rates than her. ALWAYS.
Mei has never been op, sheâs always been f-tier or at least low tier. She barely needed this current nerf, but another one? Itâs just not needed and would push her into obscurity.
Itâs hilarious how the dude was talking about him playing Sym and how OP she was after the beam changes so now sheâs gutted back down to Sombra tier.
Isnât the point of ptr supposed to be to test and alter before a change goes live?
Yes, and they do so.
It is VERY unlikely this charge will go live as is.
Right, so let me guess, youâre one of those individuals who hit the tanks while healers stand behind and heal them while complaining about how nothing dies.
Classic.
7th highest pickrate and 12th highest winrate in GM+.
Yeah clearly no problem, buff her while youâre at it. How about instant freeze and perma dmgboost.
gotta love them plat chat players.
Are you going on a rampage vs the 11 higher win rated heroes, and the 6 higher pick rated ones?
No?
I mean, that is at the rank she is doing the best at, and even that isnât amazing, given how most meta heroes end up.
I MEAN the fact that you are complaining about a hero which has â7th highest pickrate and 12th highest winrateâ in the rank where they are doing the best at SHOULD tell you all you need to know. They are not an outlier.
I mean, I really wanna agree with you, but Mei is meta, sheâs the second most picked DPS in GM, and sheâs prevalent in Pro PUGs.
That said, her nerf isnât live yet, so weâll see where that goes.
If anything, less Hanzo consistency should help.
Since right now, Hanzo can drop a 200hp hero to 5hp in 0.3s, with just bodyshots.
Not enough because you want her nerfed to the ground and become unplayable?
Right, but that means she is Meta.
Do all Meta heroes need to be nerfed?
Do they get the same hate as Mei has been getting now?
It is that people hate playing against her (which I get), but they try to pull all of these arguments, where they have been silent of heroes with MUCH stronger positions in the game.
I donât think CC heroes should be toptier.
Mei should be comfortably down in Roadhog tier.