Why bother choosing Pharah at all if the moment you appear on the battlefield, the enemy team will suddenly have one or any combination of the following heroes: McCree, Widowmaker, Ashe, 76, Ana, Baptiste, Zenyatta, Bastion, or Torbjorn?
Pharah is an incredibly effective hero when you play to her strengths.
ââŚwhen you play to her strengthsâ
Flying into the air, slowly hovering around in the open like a hot air balloon, complaining when you get insta killed by Anna/McCree from a mile away, is not playing to her strengths.
This unfortunately is how most people play Pharah. They look at her jump jet ability as something that needs to be pressed every time itâs available. This is like 90% of whatâs wrong with Pharah players. Resist the urge to use this.
Her most powerful ability, by far, is concussive blast for quick retreats. You want to get the most out of her, play her like Reaper⌠pick 1 target, flank, fire 2 rockets, concussive blast off a wall and retreat⌠relocate and do it again.
Sheâs not a brawler⌠and sheâs definitely not useful in open spaces. She needs to be by a wall, always with concussive blast up, and you always need to be relocating. 2 rockets, move, 2 rockets, move, 2 rockets, moveâŚ
You play her any other way, youâre playing her wrong, and yeah, youâre going to hit a wall and start saying sheâs broken. Itâs not that sheâs broken, itâs that your style of playing her as a brawler, doesnât work⌠and youâre trying to brute force this play style into working by suggesting the game needs to be changed so the way YOU WANT TO PLAY HER is viable.
Pharah is a high skill character, effective in the right hands. With that said, I wouldnât mind if she had an extra 50 armor⌠![:slight_smile: :slight_smile:](https://d1mldsz5gr8kpv.cloudfront.net/en/overwatch/images/emoji/twitter/slight_smile.png?v=9)