Sure Jan,
Brig’s kit relies on her being mindful of who she throws armor on and keeping inspire up. Armor is mostly used as heals rather than armor. Shield only does 5hp hits and needs followup from her team to be any good. Her own Shield HP is less than her own and is mostly used as last defense. Rally works on the same principle as Valk as a push in Ult just on a better system with better heals. Armor aspect is it’s least offense part. She’s balanced.
Tell us please. Why did you make this thread?
Can this change be a survivability buff for tanks rather than a flat nerf
I.E 20% of maximum health so tanks get like +100 armor but squishies only get like +20 armor, bit sick and tired of being melted in 2 seconds after a barrier runs out
Oh you’re an xbox account to boot, of course you hate brig. None ya’ll can aim worth a damn so getting smacked by her auto = she bad
Probably buff all dps so Brig will become useless lol. I mean these devs would really do that…
So was old brig
Clearly not. Her armor is quite high
So?
Use isn’t universal
So?
I disagree
You just stated her kit. That isn’t a balance argument.
It’s a summary. Not an analysis.
I take all that and say…she broke and needs a net nerf
I vote shield but the devs seem intent on making armor pack her thing . It’s not much but …ideally, if I “rally” enough, maybe more nerfs will be had
I don’t believe in hero reliance for core issues. This is a tank problem…not a brig solution
You really just like to assume things.
Also, she practically mirrors on Xbox to PC . Which means she’s worse since aim usually is an advantage on console
If she isn’t significantly better, then she is actually worse because the innate value isn’t being had.
But sure…embarrass yourself with more accusations and a lack of actual argument
Oh, and while I’m not obligated to give one, I totally have
So you’ve just admitted you don’t care you’re just salty and want people to take you serious. lmao okay bud cry more on your console
Console shaming and explicitly ignoring a link to proof that I quite do care…tragic
Try a reading comp class. They have them in elementary schools I’m sure you can sit in on.
Ana has a much higher pickrate across all ranks in the actual game that regular people play.
But sure screw around with Brig so they can balance their precious OWL and have more OWL DPS highlights.
If they reduce her repair pack more, I hope they either give more charges or maybe reduce the remaining cooldown on the next repair pack with each successful attack on an enemy (with any skill).
It’s really anything that becomes a mirror comp. But yeah. Same complaints existed for each meta usually referencing the phase, “But at least (previous meta)…”
We can argue all day, but I would be surprised if they did it. They don’t generally care for scaling, but I am not opposed to it personally.
That change would just make Brig even more broken and a must-pick than she is now.
Not happening because then a bunch of lucio and dps players will complain that she heals alot and denies “their skill”
That change would just make Brig even more broken and a must-pick than she is now.
The only reason Brig is picked so much in GM currently is because DoubleBarrier needed another pseudo-offtank when Mei fell out of the meta.
Should be kinda obvious.
The Mei nerfs are the same reason Sigma became more popular than Orisa, even though Sigma got nerfed.
Of course they’re nerfing her. She’s the last support who feels powerful and impactful.
Of course they’re nerfing her. She’s the last support who feels powerful and impactful.
I figure they are changing armor, primarily to affect tanks.
Which has indirect effects on Brig
They don’t need to mess with armor further. The problem with tanks isn’t armor related.
People have forgotten how tired of DIve they got before…
And how much it excludes certain heroes from the game entirely.
They don’t need to mess with armor further. The problem with tanks isn’t armor related.
It kinda is.
The problem they have right now is that DoubleBarrier needs to be vulnerable at close range.
(Because making it vulnerable at medium/long range isn’t going to happen)
And armor currently acts like a 50% damage reduction against a lot of close range weapons.
If they swapped out current armor math for a flat 20% reduction, like they did with beam weapons.
Then it would make a Widow headshot do 240 instead of 295, but a Reaper shotgun bodyshot would do 120 instead of 80.