"It's just industry standard"

At least Blizzard isn’t charging for colours like Pantone is going to.

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Isn’t it sad? Blizzard has gone from being remembered for their memorable characters and story telling to being remembered for its greed.

You spelt EA wrong…

The problem isn’t that OW2 prices aren’t industry standard. The bundle value is something that people can argue over all they want, but I don’t think that’s the root issue.

This is it. The skins don’t have enough going for them to justify ever spending any significant amount of money on them. Any one variation of the Cyber Demon Genji skin should be the baseline for a skin. New animations, voice lines (or at least a voice filter), and a significant change in style should be the bare minimum for a $20 skin. Other games don’t purposefully release weak content. Skins like Witch Kiriko would’ve been fine with the old system, but if we’re charging $20 there needs to be a standard for quality.

My Dog died from a heart attack because of how expensive OW2 skins are and because profile level number doesn’t go up anymore. Then my Cat also commited suicide cause she got too close to the monitor and saw the tiny Soldier 76 dev prop accidentally left over in the corner of the lobby background, but at least she posted it on Twitter & Reddit beforehand and farmed 20K Karma and 50k Twitter likes, will help feed her kittens for the next 10 years.

Finally, my Parrot spontaneously combusted cause he saw a tiny UI misalignment and realised that current devs working on the game are literal demons.

Well if it is a problem it’s a self-correcting one.

If the skins are actually selling then by definition, the prices are not too high.

If they are not selling then the prices are too high.

It’s immaterial what we say on the topic, particularly because it’s really only OW1 players that are complaining - and the store is clearly not designed for us.

Most people bought the Watchpoint Pack, including me. That Watchpoint Pack comes with 2,000 credits and most of the people who bought that pack were also sitting on +180 coins from 3 weeks. It’s not a bad skin and if you swipe for $5 to add onto that 2180 OW Coins, that 2180 turns into 2680. Hell, they could even get the Doomfist skin & 500 OW Coins at the same time too.

You know those $15 Season bundles for Kiriko, JQ, and Sojourn? I’ve seen a lot of those too.

To be fair, most people defending this game only play this game. Why they lie about industry standards is anyone’s guess. Maybe they believe some people who also only play this game will fall for it… But I am not surprised.

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This doesn’t reinforce anything good though. Even if anyone tried to ‘play’ the system, it still sends the ugliest message imaginable and as I said, it is the final nail in the coffin.

im pretty sure they dis after a protest was planned out of love.

(https://www.theverge.com/2022/5/27/23144061/valve-team-fortress-2-bot-problem-savetf2-spam)

It tells Blizzard that people are willing to shell out $5 to add onto their WP coins to purchase a skin but won’t purchase it for $26. They know what they are doing with their pricing. There is a reason why old skins are running at $20 right now. Bundles are around $20 right now. Even the Seasonal bundles being around $15 right now are a reason.

It’s all data on how much people are willing to spend. The only people who are buying old skins are people who missed out on them or want something specific. Formal Doomfist, Penguin Mei, Beach Torbjorn, etc. These are price points that are set to the highest to gather data. They’ll get more data when Black Friday and Cyber Monday rolls around.

Comparing that data with Launch price data, Christmas and end of year sale data will be pretty much the final data or last data point they push before 2023 data points start. Which also marks the end of Q4 and OW2 being included in the Company Annual Report.

You are confusing what a company thinks is OK VS what we as individuals consider too high.

Yes it’s incredibly subjective.

No we shouldn’t just stop buying stuff. We need to state WHY we are not buying things.

The decision is already made that we will not. What is lacking is that the company doesn’t know WHY everyone stopped. maybe it was the quality? Maybe we’re not advertising right? … no … the price is too darn high.

I do not give any credit to companies to know WHY people are doing things so I will continue to tell them:

The prices are too high.

The other problem is they don’t tell you which do and which don’t. You have to find out. We didn’t know mythic genji had voice alteration until people started playing him. New players probably don’t know jazzy lucio has a different soundboard, or football rein yells ‘touchdown’ until they encounter them. It was cool in the first game cause you’d randomly get them and play around with it. But if you have to buy it that info should be upfront

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Here’s an easy way to deflate this argument from people.

So were loot boxes.

…I did, you split hairs over how some games have $20 skins and OW has a $26 bundle. I don’t think $6 changes the definition of ‘standard’ and thus the battle pass is standard… :wink:

Apex skins are around 20 except for the ones that are around 200 so the prices are industry standard and your argument only works if you ignore the higher cost skins which you did for Apex but not for Overwatch because your argument is in bad faith. This is ignoring the things in CS GO which are significantly higher than 200 so again still industry standard. I think the price is too high but it is industry standard.

Now the one thing you are right about is that there should be a free path for lets say most of the content. If they want to lock the BP, and the BP Mythic skins that will no doubt hit the shop in the future, behind the coin path then fine it is fair value after all for the premium BP, but the rest needs to have some form of grinding path to unlock.

Yea, that resulted in a tweet from valve…

The problems still persists, and the playerbase keeps throwing money at them, inspite of being deceived. Cant say they lied since they said “we will work to IMPROVE the situation” and got of some of them, many were back within a few days…

Valve knew they could get away with it.

At least the people here know how to hold a developer accountable…

You’re right, people shouldn’t be saying “its the industry standard,” if blizzard is charging more (I don’t know if they are).

But, if you want the industry standard, go play one of the games that gives you the industry standard.

Uh, it is? lol. That’s not really what it’s like at all…

It’s more like every other company charges less, blizzard charges more, so, play other games if you can’t afford to pay more.

(or, you could just play games for their gameplay…but I guess that’s not “industry standard” either)

No - you are confusing your opinion and the opinion of some vocal OW1 players with the overall opinion.

It is factually true that if the prices are too high, people will not buy the product.

I have worked on pricing before.

Pricing is self-correcting. Value is entirely subjective and if indeed the prices are too high, we do not need to take a conscious action to not purchase - people will simply not purchase because they believe it is not worth it.

If you believe it’s not worth it but millions of people do - your opinion is immaterial.

If everyone believes it is not worth it, then clearly the prices are too high.

There is an entire discipline of pricing sensitivity dedicated to this.

The reason I bring up addiction and predatory practices as the actual problem is because they can skew your value perception.

However, if everyone is thinking clearly, they will not purchase what isn’t worth it.

FYI: I am not purchasing skins because I as an individual do not believe it is worth the money. But I am not arrogant enough to believe my opinion is fact. I also do not control what others believe is valuable.

If enough people have the same perception of the value of the skins as me, the price will self correct because Blizzard will not make money. It’s very simple.

It still is industry standard for a live service game BUT I agree they went incredibly overboard with prices and monetization in general…

I still cannot understand why every game out there let you buy the next season’s battle pass “for free” if you play enough while Overwatch doesn’t. :expressionless: