No. It’s not. I am sick and tired of people defending this game by saying its the industry standard.
1. Prices
The prices of Overwatch 2 items are not industry standard. High tier cod bundles are around 20 dollars. Apex skins are around 20 dollars. Fortnite skins are around 13 dollars. Paladins skins are around 18 dollars. The Kiriko witch skin is 26, and thats without it’s cute little discount.
2. Quality
The items sold here have less quality and effort than other games.
-Paladins: custom Voice, sound effects, ability animations and effects
-Call of duty(weapon variants): Custom tracers, weapon sounds, animations
-Smite: custom voice, ability effects, animation effects, some also evolving skins
-Fortnite: Multiple options for each skin, custom emotes and effects
-Overwatch: Literally just a skin
3. Content options
Other games sell their items in shop, but most other games that people are comparing to also offer other options to obtain slightly lesser cosmetics. Challenges, apex packs, trials of the realm, level up progression, etc. Are free options built into the game allowing players to earn cosmetics at a reasonable rate(yeah screw the 60 coins per week lol). These help balance out the shop. Overwatch 2 offers absolutely nothing in this regard. Besides the literal chump change amount of items you get for free, there’s no system in place to allow for a consistent delivery of free content for players.
Conclusion: Overwatch 2 is not utilizing the industry standard for cosmetics; it’s taking the industry standard and making it worse and more predatory, which, to be fair, is a blizzard thing to do. Regardless, tired of hearing this defense. Its like saying “Every other car company makes their windows out of glass!” While the company you’re referring to makes their windows out of cardboard.