Is Microsoft's takeover a good thing?

I think the opposite. Most of the popular PC games are clone games that have mobile game monetization. The only decent games are indies and Valve games that are released every decade.

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There is way more f2p games on PC to choose from.

Consoles are so dry on f2p games that ppl there jumped on OW2 in the moment it became f2p because no longer have to pay for multiplayer. That is just desperate.

Speaking of mobile games, OW2 is starting to resemble just that as well (and not in a good way)

If you dig back to the original announcement, the forums praised the hell out of it and claimed it would save Overwatch.

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They got a bit more than 2 games.

How long do you think it takes to pull up stats?

What kind of internet do you have

To this point though, there are less normies that play video games than non normies

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As of now those are the only games that hold any value to me. So buying an Xbox for 2 games isn’t a good showing.

The 29th he leaves.

Me personally. I hope he gets escorted off the premises by security and we get to see it live streamed.

As for Microsoft, they will only be considered a successful owner if they decide to re-launch Overwatch 1 as well. If they just keep “2”. than it is a no from me.

I have a lot of people added on Switch and most of the multiplayer games they play are paid, like Super Smash Bros. Ultimate, Mario Kart 8: Deluxe, Splatoon 3, Minecraft, etc. Lately I’ve seen 2 playing Overwatch, but they were already playing it when it was paid in 2019.

The majority of paid games that were converted to Free-To-Play were already successful before. Counter-Strike GO already had more than 600 thousand simultaneous players when it was paid, Overwatch reached 50 million players and continued to receive new players every day, Fall Guys was one of the most popular games in the year it was released, Minecraft adds more of 10 million sales each year and recently announced that it had exceeded 300 million units sold, being the best example of game as a service.

Free-To-Play games are marketing. When mobile games did not exist, people who wanted to play a multiplayer game bought it without feeling scammed for paying and they received games that did not reach the amount of content that some current games have, but had much higher quality because the intention was the press reviews would be positive and people would want to pay for the game.

Would you pay 30$ for Free Fire?
I imagine that no one would think of paying for a clone game full of microtransactions and a boring art style.

Would you pay 50-80$ for The Last of Us II, TLOZ: TotK, God of War…?
The other games do not have abusive microtransactions and are made with love.

Multiplayer games were closer to the second example, but now no one would pay for any of them because they are rotten inside.

Tbh, I don’t think Xbox cares about the physical console in the long term. As if new Consoles won’t exist in 10 years.

But that they are more focused on building up their GamePass service to be a “Netflix Of Gaming”.

And then get that running on every device they can. Where they will be launching their “Xbox Mobile Store” probably sometime in 2024 on Apple/Google Phones.

Just watch recent interviews with Phil Spencer. He just wants to give blizz devs creative freedom. There’s still going to be monetization but it will probably be more in line with the standard instead of pay to win kotic monetization.

With that said, blizzard devs biggest weakness is their egos and refusal to listen to their players, so Spencer’s stand off approach won’t be good for us there. I wish he’d at least tell these guys the best games come from devs who work closely with their playerbase and our feedback is valuable.

I wonder to what extent that was Overwatch focused on propping up “Bobby Kotick’s OWL”, instead of focusing on growing the overall size of the playerbase.

Why should any company get to control where I play my games that I’ve already purchased?

Why I shouldn’t I be allowed to rent a computer and then play my purchased games on it?

:flushed:

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Is it true though?

Forza Horizon
Sea of Thieves
Age of Empires
Doom
Skyrim
Minecraft
Gears of War
Hellblade
State of Decay
etc…

All of these IPs are very much under studio control, are quality products and approximately 0 have predatory monetization.

“Ruin anything they get their hands” just isn’t supported by the facts.

Blizzard is in a much better place for the foreseeable future.

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https://youtu.be/S_Oy2JPHqPE?si=xE1seh416d86k8Ps

Well, I’m not going to tell you what your principles should be.

Just checking to see if your principle is consistent.

Microsoft bought DOOM but hasn’t exactly done anything with it or to it yet. Eternal and its bonus content hit before the acquisition.

I wouldn’t know with the others you listed. Just going on what I’ve heard a few dozen times. :thinking: I’ve heard about bad changes to Sea of Thieves in particular, but I lack the interest to recall what those were. :slightly_smiling_face:

My principles are unrelated to the matter at hand - that being that Microsoft portrays themselves as a consumer-friendly company that wants to bring games to more players across more platforms…

No they don’t - only reason they’re doing this is to appease the regulators and safeguard any potential future acquisitions!

:index_pointing_at_the_viewer:

One concern I have is that Microsoft will make it more difficult to run OW on other operating systems in order to force people to use windows.

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Yes, Overwatch player base has a proven track record to spend all their money on skins no matter how bad the game is and despite the fact that automatic report system will ban them for no reason.

This will create significant value for Microsoft shareholders.

So you don’t know the IPs they control, or the state of those IPs and you’re not interested in looking for yourself, but you will publicly declare MS ruin everything they touch. The internet, in a nutshell.