If you were to change 1 thing about Competitive, what would it be?

Basically what the title says.
Personally, I would change people’s attitude towards comp.
What about you?

All suggested changes
  • People’s attitude towards comp
  • Soft-Rolequeue
  • No comp points
  • Build a team for comp
  • A MMR that puts people where they belong.
  • No 2CP
  • Robust LFG interface (whatever the hell that is)
  • No smurfs
  • Add a guild system
  • Serious players only
  • Regret’s permaban
  • Low priority for one-trickers
  • Soft role selection option
  • Preventing same hero one-trickers from being on the same team
  • Soloqueue
  • Allow uneven matches
  • Low priority for:
    • 1 tricks
    • Throwers
    • Leavers
    • Toxic players
    • False reporters
  • Performance based SR
  • Level and SR based queue
  • More Avoid player slots
  • Role select
  • No penalty for staying as team
  • Role queue
  • Harsher punishments
  • Cancelled match if team comp is uneven
  • Role select before queueing
  • LFG chat rooms
  • No PBSR
  • No MMR
  • No CP
  • Remove group priority matchmaking
  • No same hero mains on one team
  • Change forced losing streaks
  • SR rewards to allow flexers
  • No punishment for being a dead weight
  • No high SR people in Bronze
  • Hard reset for ranks
  • SR matchmaking
  • Better tank play
  • Increase minimum level requirement.

Soft-Rolequeue. Avoid is a thing now after all.

1 Like

No comp points /4chars

1 Like

Personally I would add a second core competitive mode in witch you built and submitted a 6-12 person roster at least 1-2 weeks before the season and could only play the mode as a 6 stack comprised of players from this team.

This solves every common issue I see people talking about in terms of throwers, 1 tricks, comp RNG (aka getting random qued into a game with 5 healer mains), and would be a totally optional game mode.

Players would have to play at least 10 games to get end of season rewards, as well as at least a certain % of games.

3 Likes

I knew it was a good idea to invite you.

a ranking system that puts people where they actually belong?

7 Likes

Thanks!!!

wooah, don’t get too crazy. The game might make more sense! and how to people go down in rank and buy new accounts if the game makes sense?

destroy 2cp


3 Likes

a robust LFG interface

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I’d remove the ability to be able to play multiple accounts in Competitive.

(Especially on console where smurfs are at plague-like numbers.)

3 Likes

This sounds really cool, but fixes literally none of the problems I have with this game. Not everyone has the freedom to play this way. As someone who can’t play on a schedule, normal comp would have an even higher percentage of throwers, smurfs, and horrible teamwork.

Great idea, terrible solution.

Guild system
20 char

Allow only people that plays to win and keep that mindset until the end of the game. People give up trying so fast it s crazy. So i guess it kinda goes into your “people attitude toward comp” category.
Cheers!

2 Likes

My permaban. I’d change that. (lol)

3 Likes

can’t decide between removing 1 tricks, or removing 2cp maps.

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Implement a low priority queue where all the one-tricks who refuse to learn another hero/be an actual teamplayer that wants to win would go to.

A soft role selection option. At least have 1 dps/tank/healer main is all I ask. I dont want forced 2/2/2.

2 Likes

So, I’m editing the main post as each of you post your change. Your suggestion can be found in the “All suggested changes” section. If your suggestion isn’t in there yet, refresh the page, and if it still isn’t in there yet, I haven’t edited it yet.

Prevent one-tricks of the same hero from being on the same team.
Not as an opt-in or with avoid. Just flat out, for everyone.
Would not be hard to implement either.

1 Like