It already does though Sushi, and why the average resurrects sits around 4. Lower than the 6 in OW1
She’s slowed.
She’s locked into her resurrect animation.
As I recall, she glows.
And more importantly, It’s also the only E ability that can result in Mercy, her target, both, or one of her other team mate’s death. Which all benefit the enemy’s ult charge.
The downsides are the most strict for any E-ability IMHO.
So any extra time spent standing there after Mercy manages to pull off a resurrect makes it even worse.
If it were like throwing a nade, a cleanse, or dropping a heal, I would completely agree with you. But it’s far from a fire and forget ability.
Pretending that you should be able to have a guaranteed get away skill that already has a very low CD just for the sake of making it ultra forgiving is stupid.
If Mercy gets the rez, the skill is done, and just like any other hero, she should be able to be punished. Period.
Well in high elos mercy players would valk so they could res. The ult was often used to pull off resses that would be hard without the regen and still possibly risky with it. This is why the new regen passive is not good and the old one gave much more consistent value/usage.
The current one is niche and punishes you for healing allies to full. Mercy players are unironically leaving people below full hp so they can use them for self regen. How is this any different from the hide and wait mass res mercy? Mercy’s survivability was strong, but it was strong to make up for not having much of an ability to fight back (against decent players anyway).
Her restrictions and cast time for Rez are higher and longer than it takes for Cowboy’s ult to kill any average healthpool squishy. I feel like people don’t bring that up enough.
He even gets the capability to multi-kill, damage reduction during cast (on-top of his non-standard hp pool), can freely cancel at any time, theoretically unlimited range (I don’t think there’s a single sightline in any map that exceeds 200m, but maybe I’m wrong), and has a lesser movespeed penalty.
Mercy’s only leg up is she only needs LoS to initiate Rez, while Cass needs to have/maintain LoS to lock on and fire Deadeye.
If one’s bad/suicidal to use the other with less personal benefit should be considered as such too is all I’m sayin.
GA reset still leaves a full kill-shot Deadeye of time to kill (or knockback) Mercy while she casts but offers her a meger reward for judging a situation correctly.
…that’s 4 times Mercy may have rezzed a high-value target like an ult-ready Rein tapping back a full-hp monster with a team-disabling ult in to a fight…
That would absolutely make Mercy broken. Think about it, I start a long distance Max GA and then pretty much have GA back by the time I get to my target or just utilizing the target for omnidirectional techs. GA at that point in the hands of talented mercy players could be using GA pretty infinitely.
Not sure how much it would matter considering by the time rez is over the CD is close to over anyways, but I definitely agree with this. Would be a nice QOL change
Please leave this post.
Infact, leave the forums in general cuz I have yet to see a single post where you gave any form of constructive comment EVER.
You’re just a troll and no one takes you or your Mercy obsession seriously.
Bye
It matters very much because after using GA to a soul and rezzing, Mercy still has to stay on spot for another 0.75s after completing the rez.
This just punishes her for using the ability in general instead if punishing bad rezzes that shouldn’t have worked in the first place.
Think of it similar to Genji’s dash reset, you either get the elim and get out or you don’t get the elim and die.
That’s not really a great argument as Resurrect already has the most limitations of any ability in the entire game, despite not being the most powerful ability. One could argue both Suzu and Nade are way better as they are also available more often and can be used with nit even half the risk.
If Mercy gets off a rez without cover with or without Valk, EVER, that rez is completely on you and she deserved it.
There is still plenty of raw firepower and boops, stuns to cancel rez at any given moment it is cast without cover.
Saving your cooldowns and guarding a soul, especially against Valk Mercy is your problem, not Mercy’s.