If this wants to be treated "seriously" as a competitive system

An easy solution.

Make competitive a paid for subscription. Nothing expensive, like $1 a month.

These seems tiny, but then you can easily say that a bank account can only be linked to 1 battle.net account.

Now people with multiple bank accounts can get round this, fine, but how many people are going to go opening up back accounts just to smurf. (much harder to get round that SMS verification, as you can easily buy bulk loads of SIM cards for next to nothing).

This could also make it a lot harder for people to level and then sell low ranked accounts (surprising just how many of them are about). Because you can change the bank account, but it will flag up immediately that the bank account is in a completely different persons name. At that point, suspend the account and ask for proof of accounts to reopen it.

Yeah, could be a small system that would require a little work. But at least it is the beginnings of an idea.

If Blizzard gives me an option to practise a any hero for/in a competitive environment, Iā€™m all for one account per person. As long as my alt remains the very best option to practise without throwing, Iā€™m not willing to give it up.

I play better without vc, why do you want to lessen the chances of us winning?

As much as I wish this would happen, how can they do this? By IP? Whoā€™s to say 10 people in the house arenā€™t all playing and have their own account? By Credit Card? Whoā€™s to say it isnā€™t their parents and have 5 kids who all want to play? They canā€™t go by email as you make new emails per account.

2 Likes

As long as BLI$$ARD is getting easy money, what theyr company has made for, they wont bother to thinks a way how to limit comp 1/acc or what ever you are asking. Anyway itā€™s not BLi$$ARD who is acting like retard, itā€™s those virgins who havent seen or get pu*sy yet so they spend some extra dollars for childrens video game instead of buying a box of chocolad to girlfriend and getting laid to night.

As the old saying goes, thereā€™s no ā€œiā€ in team, and Overwatch is a team game.

But there is in Showtime. Streaming single-account, <500 career hardstuck gameplay in an hour if anyone is interested.

I contribute more to the team without vc

Again, thereā€™s no ā€œiā€ in team.

Stop being selfish.

Leksa, Hitscan DPS ready for duty. I click heads faster than the enemy and look out for what you need. I just wonā€™t join voice because it would up the chance of me playing 50% worse.

I see an ā€œIā€. Your problem is you canā€™t imagine someone not benefiting from something you benefit from. Not joining vc doesnā€™t mean that Iā€™m a lone wolf btw, it just means that I lower my chance of crashing and playing badly, and up my chance of improving (wich will help future teams :o)

It ups your teamā€™s chance of playing worse 100%.

Of course you do, because youā€™re selfish.

My problem is selfish people like you not joining team chat.

Itā€™s a team game. It requires people to work together as a team. You not joining team chat is you saying to the team youā€™re not interested in working with them.

Players with attitudes like yours should not play team games.

It absolutely does.

But it doesnā€™t. My team does not need my calls and I play better without their calls and especially their chitchat. Some may do, but as you are a person who prefers to play with calls, I prefer to play without them.

I play better without teamchat, my team benefits directly from that.

In Comp to a way less extent than in an actual team, but yes, I agree. Of course it is.

No, itā€™s not. Iā€™ll swap to something Iā€™m comfortable with when nedded, Iā€™ll pay attention to when Mercy wants to GA to me, if Ana gets dove, Iā€™ll stay with her as McCree, if Zarya has ult, Iā€™ll save my pulse, if my tanks need help, Iā€™ll pressure the enemy tanks. Weā€™re 6 people whose goal is our individual win, and we cannot win if one of us is losing, of course Iā€™ll do my best to help them. It ups our chance of winning, and so it ups mine. Joining voice chat ups my chance of screwing up, so it ups the chance of us losing. So I donā€™t join.

As explained, it doesnā€™t. I still play with my team.

Impossible to do if youā€™re not in team chat. Youā€™re playing your own game and ignoring what the rest of the team is doing/trying to do but canā€™t because not everyone on the team is in team chat.

How did you miss the hundreds of threads asking for hero bans and the hundreds more complaining that the meta doesnā€™t move quick enough?

1 Like

I wait for my tanks to push, I keep track of my Pharah when Iā€™m healing my tanks, I keep track of my tanks when Iā€™m healing my Pharah, I nano/damage boost my Genji, I keep track of where my Rein is or if someone needs that bubble more badly. Sure, communication does help, especially when playing Zarya, but you completely ignore the downsides, which are huge for me as my self-consciousness is extremely high and a player not able to play is a much higher downside for my team than a player playing and trusting her eyes to work with the team.

What needs to happen in comp is players just need to be WAY more realistic about their in game nerd skills and over all SR goals. There is little to no reason to go full super hard core comp rule set, single account only, forced voice, pay for access and so on for the majority of the comp SR range.

People are not being held back by all the cruddy community stuff, they are simply being held back by their own over all skill set long term. People some how seem to understand this in real sports, like the 5ā€™8 guy odds are isnā€™t going to be a NFL line backer.
Yet some how itā€™s totally lost in video games.

I think anyone can get to a decent rank or even a high rank but wow people need to calm down with acting like comp is contender levels from Bronze to 4.2k. Force coms, force certain team comps, get serious, this gold comp try hard time.
Thatā€™s why people are burning out, not a few smurfs or leavers.

Easy, every time I came on the forums the top 10 threads would always be talking about the aimbotters, and how people are stuck in their rank because of some DPS who refused to switch/throw the game.

I think this would be the best way to have a competitive system under a free to play model.

the better you are, the more integrity your games have. but then people could also sell high ranked accounts

thereā€™s gotta be a good way to do it without fingerprinting everyoneā€™s computer and/or SMS because that isnā€™t a rocksolid solution either

Easy. Link to a bank account (make it $1 a month to play comp)

If you buy an account, and try to change the bank details, Blizzard ask for proof of both accounts. (Especially dodgy looking if the name changes). Until proof provided, account is suspended.

No account seller will want to pay other peoples subs, so this might drive business down.

If you also had it so a bank account can only be linked to 1 battle.net account this would seriously limit people creating multiple accounts, while still being able to make $ from nominal subs.

Also make more pay for legendary skins to make money. Then they wont have any reliance of smurfs to keep the books balanced

1 Like

What about $10/season? You have to buy your way back in each season but it includes essentially a reset. Would keep a lot of trolls/burners out of the mix and $3.33/month isnā€™t much for crisp servers and ladder integrity.

I guess itā€™s something theyā€™ve looked at and arenā€™t ever going to do. So many other ā€˜esportsā€™ titles founded on F2P/microX. Would put out some weird signalling.

1 Like